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Modifies some current sounds and adds some new ones. (#5489)
Pretty much title, swapped some sounds around and added a few new ones.
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@@ -159,6 +159,10 @@
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if((damage > emergency_point) && !public_alert)
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radio.autosay("WARNING: SUPERMATTER CRYSTAL DELAMINATION IMMINENT!", "Supermatter Monitor")
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public_alert = 1
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for(var/mob/M in player_list)
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var/turf/T = get_turf(M)
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if(T && !istype(M, /mob/abstract/new_player) && !isdeaf(M))
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sound_to(M, 'sound/effects/nuclearsiren.ogg')
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else if(safe_warned && public_alert)
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radio.autosay(alert_msg, "Supermatter Monitor")
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public_alert = 0
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