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Fixes being able to use binoculars while looking up or down. (#14829)
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@@ -682,9 +682,15 @@ modules/mob/mob_movement.dm if you move you will be zoomed out
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modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
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*/
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//Looking through a scope or binoculars should /not/ improve your periphereal vision. Still, increase viewsize a tiny bit so that sniping isn't as restricted to NSEW
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/obj/item/proc/zoom(var/mob/M, var/tileoffset = 14, var/viewsize = 9, var/do_device_check = TRUE) //tileoffset is client view offset in the direction the user is facing. viewsize is how far out this thing zooms. 7 is normal view
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/obj/item/proc/zoom(var/mob/M, var/tileoffset = 14, var/viewsize = 9, var/do_device_check = TRUE, var/show_zoom_message = TRUE) //tileoffset is client view offset in the direction the user is facing. viewsize is how far out this thing zooms. 7 is normal view
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if (!M)
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return
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if(!isliving(M))
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return
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var/mob/living/L = M
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if(L.z_eye)
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to_chat(L, SPAN_WARNING("You can't do that from here!"))
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return
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var/devicename
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@@ -728,7 +734,8 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
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M.client.pixel_x = -viewoffset
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M.client.pixel_y = 0
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M.visible_message("<b>[M]</b> peers through \the [zoomdevicename ? "[zoomdevicename] of \the [src.name]" : "[src.name]"].")
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if(show_zoom_message)
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M.visible_message("<b>[M]</b> peers through \the [zoomdevicename ? "[zoomdevicename] of \the [src.name]" : "[src.name]"].")
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else
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M.client.view = world.view
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@@ -740,7 +747,8 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
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M.client.pixel_y = 0
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if(!cannotzoom)
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M.visible_message("[zoomdevicename ? "<b>[M]</b> looks up from \the [src.name]" : "<b>[M]</b> lowers \the [src.name]"].")
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if(show_zoom_message)
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M.visible_message("[zoomdevicename ? "<b>[M]</b> looks up from \the [src.name]" : "<b>[M]</b> lowers \the [src.name]"].")
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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@@ -15,7 +15,7 @@
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var/viewsize = 7
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/obj/item/device/binoculars/attack_self(mob/user)
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zoom(user,tileoffset,viewsize)
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zoom(user,tileoffset,viewsize, show_zoom_message = FALSE)
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/obj/item/device/binoculars/high_power
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name = "high power binoculars"
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