Styles basic HTML UIs (#7001)

This commit is contained in:
Karolis
2019-09-23 23:42:15 +03:00
committed by Werner
parent 18557e5fce
commit 61f6e5a6c1
53 changed files with 257 additions and 293 deletions
-21
View File
@@ -196,31 +196,10 @@ var/list/asset_datums = list()
/datum/asset/simple/changelog
assets = list(
"88x31.png" = 'html/88x31.png',
"bug-minus.png" = 'html/bug-minus.png',
"cross-circle.png" = 'html/cross-circle.png',
"hard-hat-exclamation.png" = 'html/hard-hat-exclamation.png',
"image-minus.png" = 'html/image-minus.png',
"image-plus.png" = 'html/image-plus.png',
"map-pencil.png" = 'html/map-pencil.png',
"music-minus.png" = 'html/music-minus.png',
"music-plus.png" = 'html/music-plus.png',
"tick-circle.png" = 'html/tick-circle.png',
"wrench-screwdriver.png" = 'html/wrench-screwdriver.png',
"spell-check.png" = 'html/spell-check.png',
"burn-exclamation.png" = 'html/burn-exclamation.png',
"scales.png" = 'html/scales.png',
"chevron.png" = 'html/chevron.png',
"chevron-expand.png" = 'html/chevron-expand.png',
"changelog.css" = 'html/changelog.css',
"changelog.js" = 'html/changelog.js'
)
/datum/asset/simple/vueui_theming
assets = list(
"vueui.css" = 'vueui/dist/app.css'
)
/datum/asset/simple/vueui
assets = list(
"vueui.js" = 'vueui/dist/app.js',
@@ -134,12 +134,12 @@ var/list/gear_datums = list()
. += " [category] "
else
var/datum/loadout_category/LC = loadout_categories[category]
var/tcolor = "#3366CC"
var/style = ""
for(var/thing in LC.gear)
if(thing in pref.gear)
tcolor = "#E67300"
style = "style='color: #FF8000;'"
break
. += " <a href='?src=\ref[src];select_category=[category]'><font color = '[tcolor]'>[category]</font></a> "
. += " <a href='?src=\ref[src];select_category=[category]'><font [style]>[category]</font></a> "
. += "</b></center></td></tr>"
var/datum/loadout_category/LC = loadout_categories[current_tab]
@@ -151,7 +151,10 @@ var/list/gear_datums = list()
continue
var/datum/gear/G = LC.gear[gear_name]
var/ticked = (G.display_name in pref.gear)
. += "<tr style='vertical-align:top'><td width=25%><a href='?src=\ref[src];toggle_gear=[G.display_name]'><font color='[ticked ? "#E67300" : "#3366CC"]'>[G.display_name]</font></a></td>"
var/style = ""
if(ticked)
style = "style='color: #FF8000;'"
. += "<tr style='vertical-align:top'><td width=25%><a href='?src=\ref[src];toggle_gear=[G.display_name]'><font [style]>[G.display_name]</font></a></td>"
. += "<td width = 10% style='vertical-align:top'>[G.cost]</td>"
. += "<td><font size=2><i>[G.description]</i></font></td></tr>"
if(ticked)
@@ -165,15 +165,10 @@
for(var/datum/job/job in faction.get_occupations())
index += 1
if((index >= limit) || (job.title in splitJobs))
if((index < limit) && (lastJob != null))
//If the cells were broken up by a job in the splitJob list then it will fill in the rest of the cells with
//the last job's selection color. Creating a rather nice effect.
for(var/i = 0, i < (limit - index), i += 1)
dat += "<tr bgcolor='[lastJob.selection_color]'><td width='60%' align='right'><a>&nbsp</a></td><td><a>&nbsp</a></td></tr>"
dat += "</table></td><td width='20%'><table width='100%' cellpadding='1' cellspacing='0'>"
index = 0
dat += "<tr bgcolor='[job.selection_color]'><td width='60%' align='right'>"
dat += "<tr style='background-color: [hex2cssrgba(job.selection_color, 0.4)];'><td width='60%' align='right'>"
var/rank = job.title
lastJob = job
var/ban_reason = jobban_isbanned(user, rank)
@@ -205,7 +200,7 @@
else
dat += " <font color=red>\[No]</font>"
if(job.alt_titles) //Blatantly cloned from a few lines down.
dat += "</a></td></tr><tr bgcolor='[lastJob.selection_color]'><td width='60%' align='center'>&nbsp</td><td><a href='?src=\ref[src];select_alt_title=\ref[job]'>\[[pref.GetPlayerAltTitle(job)]\]</a></td></tr>"
dat += "</a></td></tr><tr style='background-color: [hex2cssrgba(lastJob.selection_color, 0.4)];'><td width='60%' align='center'>&nbsp</td><td><a href='?src=\ref[src];select_alt_title=\ref[job]'>\[[pref.GetPlayerAltTitle(job)]\]</a></td></tr>"
dat += "</a></td></tr>"
continue
@@ -218,7 +213,7 @@
else
dat += " <font color=red>\[NEVER]</font>"
if(job.alt_titles)
dat += "</a></td></tr><tr bgcolor='[lastJob.selection_color]'><td width='60%' align='center'>&nbsp</td><td><a href='?src=\ref[src];select_alt_title=\ref[job]'>\[[pref.GetPlayerAltTitle(job)]\]</a></td></tr>"
dat += "</a></td></tr><tr style='background-color: [hex2cssrgba(lastJob.selection_color, 0.4)];'><td width='60%' align='center'>&nbsp</td><td><a href='?src=\ref[src];select_alt_title=\ref[job]'>\[[pref.GetPlayerAltTitle(job)]\]</a></td></tr>"
dat += "</a></td></tr>"
dat += "</td'></tr></table>"
@@ -78,14 +78,14 @@
var/level = pref.skills[S.ID]
dat += "<tr style='text-align:left;'>"
dat += "<th><a href='?src=\ref[src];skillinfo=\ref[S]'>[S.name]</a></th>"
dat += "<th><a href='?src=\ref[src];setskill=\ref[S];newvalue=[SKILL_NONE]'><font color=[(level == SKILL_NONE) ? "red" : "black"]>\[Untrained\]</font></a></th>"
dat += "<th><a href='?src=\ref[src];setskill=\ref[S];newvalue=[SKILL_NONE]'><font color=[(level == SKILL_NONE) ? "red" : ""]>\[Untrained\]</font></a></th>"
// secondary skills don't have an amateur level
if(S.secondary)
dat += "<th></th>"
else
dat += "<th><a href='?src=\ref[src];setskill=\ref[S];newvalue=[SKILL_BASIC]'><font color=[(level == SKILL_BASIC) ? "red" : "black"]>\[Amateur\]</font></a></th>"
dat += "<th><a href='?src=\ref[src];setskill=\ref[S];newvalue=[SKILL_ADEPT]'><font color=[(level == SKILL_ADEPT) ? "red" : "black"]>\[Trained\]</font></a></th>"
dat += "<th><a href='?src=\ref[src];setskill=\ref[S];newvalue=[SKILL_EXPERT]'><font color=[(level == SKILL_EXPERT) ? "red" : "black"]>\[Professional\]</font></a></th>"
dat += "<th><a href='?src=\ref[src];setskill=\ref[S];newvalue=[SKILL_BASIC]'><font color=[(level == SKILL_BASIC) ? "red" : ""]>\[Amateur\]</font></a></th>"
dat += "<th><a href='?src=\ref[src];setskill=\ref[S];newvalue=[SKILL_ADEPT]'><font color=[(level == SKILL_ADEPT) ? "red" : ""]>\[Trained\]</font></a></th>"
dat += "<th><a href='?src=\ref[src];setskill=\ref[S];newvalue=[SKILL_EXPERT]'><font color=[(level == SKILL_EXPERT) ? "red" : ""]>\[Professional\]</font></a></th>"
dat += "</tr>"
dat += "</table>"
. = dat.Join()
+9 -10
View File
@@ -224,7 +224,7 @@ datum/preferences
/datum/preferences/proc/ShowChoices(mob/user)
if(!user || !user.client) return
var/dat = "<html><body><center>"
var/dat = "<center>"
if(path)
dat += "<a href='?src=\ref[src];load=1'>Load slot</a> - "
@@ -240,9 +240,8 @@ datum/preferences
dat += player_setup.header()
dat += "<br><HR></center>"
dat += player_setup.content(user)
dat += "</html></body>"
user << browse(dat, "window=preferences;size=800x800")
send_theme_resources(user)
user << browse(enable_ui_theme(user, dat), "window=preferences;size=800x800")
/datum/preferences/proc/process_link(mob/user, list/href_list)
if(!user) return
@@ -391,8 +390,7 @@ datum/preferences
character.update_icons()
/datum/preferences/proc/open_load_dialog_sql(mob/user)
var/dat = "<body>"
dat += "<tt><center>"
var/dat = "<tt><center>"
for(var/ckey in preferences_datums)
var/datum/preferences/D = preferences_datums[ckey]
@@ -426,12 +424,12 @@ datum/preferences
dat += "<hr>"
dat += "<a href='?src=\ref[src];close_load_dialog=1'>Close</a><br>"
dat += "</center></tt>"
user << browse(dat, "window=saves;size=300x390")
send_theme_resources(user)
user << browse(enable_ui_theme(user, dat), "window=saves;size=300x390")
/datum/preferences/proc/open_load_dialog_file(mob/user)
var/dat = "<body>"
dat += "<tt><center>"
var/dat = "<tt><center>"
var/savefile/S = new /savefile(path)
if(S)
@@ -447,7 +445,8 @@ datum/preferences
dat += "<hr>"
dat += "</center></tt>"
user << browse(dat, "window=saves;size=300x390")
send_theme_resources(user)
user << browse(enable_ui_theme(user, dat), "window=saves;size=300x390")
/datum/preferences/proc/close_load_dialog(mob/user)
user << browse(null, "window=saves")
@@ -63,8 +63,8 @@ INITIALIZE_IMMEDIATE(/mob/abstract/new_player)
output += "<p><a href='byond://?src=\ref[src];showpoll=1'>Show Player Polls</A></p>"
output += "</div>"
src << browse(output,"window=playersetup;size=310x350;can_close=0")
send_theme_resources(src)
src << browse(enable_ui_theme(src, output),"window=playersetup;size=310x350;can_close=0")
/mob/abstract/new_player/Stat()
..()
+2 -1
View File
@@ -494,7 +494,8 @@
set category = "OOC"
var/datum/asset/changelog = get_asset_datum(/datum/asset/simple/changelog)
changelog.send(src)
src << browse('html/changelog.html', "window=changes;size=675x650")
send_theme_resources(src)
src << browse(enable_ui_theme(src, file2text("html/changelog.html"), file2text("html/templates/changelog_extra_header.html")), "window=changes;size=675x650")
if(prefs.lastchangelog != changelog_hash)
prefs.lastchangelog = changelog_hash
prefs.save_preferences()
+1 -7
View File
@@ -172,13 +172,7 @@ main ui datum.
* @return nothing
*/
/datum/vueui/proc/send_resources_and_assets(var/client/cl)
#ifdef UIDEBUG
cl << browse_rsc(file("vueui/dist/app.js"), "vueui.js")
cl << browse_rsc(file("vueui/dist/app.css"), "vueui.css")
#else
var/datum/asset/assets = get_asset_datum(/datum/asset/simple/vueui)
assets.send(cl)
#endif
send_theme_resources(cl)
for(var/asset_name in assets)
var/asset = assets[asset_name]
if (!QDELETED(asset["img"]))