diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index 72112fa3ceb..62090991a9f 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -540,6 +540,7 @@ ) var/list/crates_to_use = typesof(/obj/structure/closet/crate) - typesof(/obj/structure/closet/crate/secure/gear_loadout) + crates_to_use -= /obj/structure/closet/crate/loot var/icontype = pick(crates_to_use) var/obj/structure/closet/crate/C = new icontype(get_turf(src), TRUE) //TRUE as we do not want the crate to fill(), we will fill it ourselves.