Lemurian Sea Hotfixes (#22694)

Tunes overmap spawns, hazard weighting, away site and offship exceptions
for the 8th time, admin logging, grav anom safeties for shuttles, etc.

<img width="425" height="245" alt="image"
src="https://github.com/user-attachments/assets/405a9887-9daf-4781-a9c3-2b837db09fbb"
/>

^ LOOKING AT YOU, TRAMP FREIGHTER
This commit is contained in:
Batrachophreno
2026-06-13 22:18:36 +00:00
committed by GitHub
parent 062f8c46ae
commit 62d3ee304b
21 changed files with 58 additions and 24 deletions
@@ -43,7 +43,7 @@
starlight_color = "#000000"
starlight_power = 0
starlight_range = 0
overmap_hazards_multiplier = 2.0
overmap_hazards_multiplier = 1.3
cargo_price_coef = list(
"nanotrasen" = 6.0,
"orion" = 6.0,
@@ -68,6 +68,9 @@
)
sector_welcome_message = 'sound/AI/welcome_lemurian_sea_outer.ogg'
sector_lobby_art = list('icons/misc/titlescreens/sccv_horizon/sccv_horizon_dark.dmi')
sector_lobby_transitions = 0
sector_hud_menu = 'icons/misc/hudmenu/lemurian_hud.dmi'
hivenet_echoes = FALSE
ghostroles_enabled = FALSE
away_sites_enabled = FALSE
+1 -1
View File
@@ -385,7 +385,7 @@ GLOBAL_LIST_INIT(severity_to_string, alist(EVENT_LEVEL_MUNDANE = "Mundane", EVEN
20, list(ASSIGNMENT_ENGINEER = 15, ASSIGNMENT_JANITOR = 20)),
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Dark Matter Influx", /datum/event/gravity_anomaly,
5, list(ASSIGNMENT_ENGINEER = 20), is_one_shot = TRUE,
35, list(ASSIGNMENT_ENGINEER = 20), is_one_shot = TRUE,
pop_needed = 12),
)
+15 -10
View File
@@ -137,6 +137,11 @@
// Is there gravity where they are? IE. is the grav generator on/off OR are they on the holodeck w/ zero gravity, OR are they EVA? Skip if no artificial gravity for whatever reason.
if(!potential_victim.has_gravity())
return FALSE
// Are they in one of the shuttles? Bandaid case, whatever.
var/turf/potential_victim_turf = potential_victim.loc
var/area/potential_victim_area = potential_victim_turf?.loc
if(istype(potential_victim_area, /area/horizon/shuttle))
return FALSE
return TRUE
/datum/event/gravity_anomaly/proc/apply_effect(var/mob/living/carbon/human/victim, var/current_effect)
@@ -161,14 +166,14 @@
shake_camera(victim, rand(3 SECONDS, 10 SECONDS), 0.1, TRUE)
/datum/event/gravity_anomaly/proc/apply_nausea_minor(var/mob/living/carbon/human/victim)
victim.dizziness += rand(2, 4)
victim.confused += 1
victim.dizziness += rand(4, 8)
victim.confused += 10
if(prob(10))
to_chat(victim, SPAN_WARNING(pick(nausea_minor)))
/datum/event/gravity_anomaly/proc/apply_nausea_mild(var/mob/living/carbon/human/victim)
victim.dizziness += rand(3, 6)
victim.confused += rand(0, 1)
victim.dizziness += rand(5, 8)
victim.confused += rand(10, 15)
if(isipc(victim))
if(prob(20))
to_chat(victim, SPAN_MACHINE_WARNING(pick(nausea_mild_ipc)))
@@ -180,7 +185,7 @@
/datum/event/gravity_anomaly/proc/apply_nausea_strong(var/mob/living/carbon/human/victim)
victim.dizziness += rand(8, 15)
victim.confused += rand(1, 3)
victim.confused += rand(15, 20)
if(prob(50))
if(isipc(victim))
to_chat(victim, SPAN_MACHINE_WARNING(pick(nausea_strong_ipc)))
@@ -189,8 +194,8 @@
victim.vomit()
/datum/event/gravity_anomaly/proc/apply_surge_default(var/mob/living/carbon/human/victim)
victim.dizziness += rand(4, 10)
victim.confused += rand(1, 5)
victim.dizziness += rand(10, 20)
victim.confused += rand(20, 25)
if(prob(50))
if(isipc(victim))
to_chat(victim, SPAN_MACHINE_WARNING(pick(nausea_strong_ipc)))
@@ -214,13 +219,13 @@
victim.Weaken(3)
/datum/event/gravity_anomaly/proc/apply_surge_hilarious(var/mob/living/carbon/human/victim)
victim.dizziness += rand(8, 15)
victim.confused += rand(1, 10)
victim.dizziness += rand(20, 80)
victim.confused += rand(20, 80)
if(isipc(victim))
to_chat(victim, SPAN_MACHINE_WARNING(pick(nausea_strong_ipc)))
else
to_chat(victim, SPAN_WARNING(pick(nausea_strong_organic)))
if(prob(33))
if(prob(80))
victim.vomit()
if(prob(60))
if(victim.buckled_to)
+7 -7
View File
@@ -357,7 +357,7 @@
/datum/overmap_event/meteor
name = "asteroid field"
count = 15
count = 10
radius = 4
opacity = 1
continuous = FALSE
@@ -365,26 +365,26 @@
/datum/overmap_event/electric
name = "electrical storm"
count = 6
count = 4
radius = 2
hazards = /obj/effect/overmap/event/electric
/datum/overmap_event/dust
name = "dust cloud"
count = 13
count = 9
radius = 3
opacity = 1
hazards = /obj/effect/overmap/event/dust
/datum/overmap_event/ion
name = "ion cloud"
count = 5
count = 4
radius = 2
hazards = /obj/effect/overmap/event/ion
/datum/overmap_event/carp
name = "carp shoal"
count = 8
count = 6
radius = 2
continuous = FALSE
hazards = /obj/effect/overmap/event/carp
@@ -398,7 +398,7 @@
/datum/overmap_event/gravity
name = "dark matter influx"
count = 15
radius = 8
count = 19
radius = 12
hazards = /obj/effect/overmap/event/gravity_anomaly
sectors = list(SECTOR_LEMURIAN_SEA, SECTOR_LEMURIAN_SEA_FAR)