Malf power creep (#7563)

* Create nerf.yml

* Update robot.dm

* Big Thing

* fuck code delta

* crisis

* I will take your kidneys

* oh yeah

* Let's see if this shit works

* Update transformer.dm

* I forgot something

* Some needed messages

* Some fluff

* Fuck robotize()

* FINALLY

* Ok, better idea

* betterrr

* Changelog

* Update transformer.dm

* Update AI_ROUGE!!!.yml

* travis plz

* woops

* Update transform_procs.dm

* Update transformer.dm

* Update code/game/machinery/transformer.dm

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>

* Update html/changelogs/AI_ROUGE!!!.yml

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/game/gamemodes/malfunction/newmalf_ability_trees/tree_synthetic.dm

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/game/gamemodes/malfunction/newmalf_ability_trees/tree_synthetic.dm

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/game/gamemodes/malfunction/newmalf_ability_trees/tree_synthetic.dm

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/game/gamemodes/malfunction/newmalf_ability_trees/tree_synthetic.dm

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>

* Update code/game/gamemodes/malfunction/newmalf_ability_trees/tree_synthetic.dm

Co-Authored-By: Matt Atlas <mattiathebest2000@hotmail.it>
This commit is contained in:
SonicGotNuked
2019-12-18 08:15:38 +01:00
committed by Werner
co-authored by Matt Atlas
parent ab2723a3c5
commit 631e6f5942
6 changed files with 73 additions and 9 deletions
@@ -20,7 +20,7 @@
var/sight_mode = 0
var/custom_name = ""
var/custom_sprite = 0 //Due to all the sprites involved, a var for our custom borgs may be best
var/crisis //Admin-settable for combat module use.
var/crisis = 0 //Admin-settable for combat module use.
var/crisis_override = 0
var/malfAImodule = 0
var/integrated_light_power = 4
@@ -293,7 +293,7 @@
return
var/list/modules = list()
modules.Add(robot_module_types)
if((crisis_override && security_level == SEC_LEVEL_RED) || security_level == SEC_LEVEL_DELTA) //no fun allowed anymore.
if((crisis_override && security_level == SEC_LEVEL_RED) || security_level == SEC_LEVEL_DELTA || crisis == 1) //no fun allowed anymore.
to_chat(src, "<span class='warning'>Crisis mode active. Combat module available.</span>")
modules+="Combat"
modtype = input("Please, select a module!", "Robot", null, null) as null|anything in modules
@@ -393,7 +393,7 @@
return dat
/mob/living/silicon/robot/proc/toggle_overclock()
set category = "Robot Commands"
set category = "Syndicate"
set name = "Toggle Overclock"
set desc = "Enable an overclocking of your systems, greatly increasing the power available to your modules."
@@ -1038,7 +1038,7 @@
/mob/living/silicon/robot/proc/ResetSecurityCodes()
set category = "Robot Commands"
set category = "Syndicate"
set name = "Reset Identity Codes"
set desc = "Scrambles your security and identification codes and resets your current buffers. Unlocks you and but permenantly severs you from your AI and the robotics console and will deactivate your camera system."
+2 -2
View File
@@ -168,10 +168,10 @@
O.cell.maxcharge = 7500
O.cell.charge = 7500
O.gender = gender
O.invisibility = 0
O.emagged = 1
if(mind) //TODO
mind.transfer_to(O)
if(O.mind.assigned_role == "Cyborg")