SecHUD QoL Again (#15068)

This commit is contained in:
Sparky
2022-11-13 13:29:38 +01:00
committed by GitHub
parent 856502f08a
commit 63784366b8
8 changed files with 34 additions and 13 deletions
+5
View File
@@ -21,6 +21,11 @@ var/mob/living/next_point_time = 0
if(.)
visible_message("<b>\The [src]</b> points to \the [A].")
/mob/living/drop_from_inventory(var/obj/item/W, var/atom/target)
. = ..(W, target)
if(W && W.GetID())
BITSET(hud_updateflag, ID_HUD) //If we drop our ID, update ID HUD
/*one proc, four uses
swapping: if it's 1, the mobs are trying to switch, if 0, non-passive is pushing passive
default behaviour is: