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Halloween event map (#17675)
* Establishes the Halloween Event File * Includes the dm * wooohooo * Fixes some stuff * Removes the dmm from the dme * Fixes Spawning * Finishing Touches I think * Additional changes * map fix * Wood/Floor fixes * fixes major map corruption * wtf is happening to the map bro * ugh. * Changes all windows and stuff * guh * Decal/Background Corrections * Update aurorastation.dme Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com> * fixes some issues from feedback * Revert "Merge remote-tracking branch 'origin/HalloweenEvent' into HalloweenEvent" This reverts commit2fca262f69, reversing changes made tofc0c9936b2. * Adds Disposals * Emergency decal correction --------- Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
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SleepyGemmy
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@@ -453,7 +453,7 @@ var/datum/controller/subsystem/ticker/SSticker
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available_ghostroles |= G.name
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// Special case, to list the Merchant in case it is available at roundstart
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if(SSjobs.type_occupations[/datum/job/merchant].total_positions)
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if(SSjobs.type_occupations[/datum/job/merchant]?.total_positions)
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available_ghostroles |= SSjobs.type_occupations[/datum/job/merchant].title
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if(length(available_ghostroles))
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