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Abling Disability (#4485)
This PR implements a system for manipulating a client's color safely and also ports a prioritization system for sorting client color from /tg/. Currently this PR also implements client coloration in the form of color blindness, namely: Monochromacy Deuteranopia Tritanopia Protanopia DTP are mild brain traumas, whereas monocrhomacy is a severe brain trauma. Furthermore, this PR removes the Needs Glasses prompt in character creation, and replaces it with a disability selector, allowing people to more closely refine their special little snowflakes. Current disabilities available: Nervousness Nearsightedness Deuteranopia Tritanopia Protanopia Deafness Muteness
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@@ -47,10 +47,12 @@
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name = "arcane blast"
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icon_state = "impact_cult"
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light_color = LIGHT_COLOR_VIOLET
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appearance_flags = NO_CLIENT_COLOR
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/obj/effect/projectile/impact/cult/heavy
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icon_state = "impact_hcult"
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light_power = 3
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appearance_flags = NO_CLIENT_COLOR
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/obj/effect/projectile/impact/solar
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name = "solar eruption"
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@@ -39,10 +39,12 @@
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name = "arcane flash"
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icon_state = "muzzle_cult"
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light_color = LIGHT_COLOR_VIOLET
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appearance_flags = NO_CLIENT_COLOR
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/obj/effect/projectile/muzzle/cult/heavy
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icon_state = "muzzle_hcult"
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light_power = 3
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appearance_flags = NO_CLIENT_COLOR
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/obj/effect/projectile/muzzle/solar
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icon_state = "muzzle_solar"
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@@ -57,11 +57,13 @@
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name = "arcane beam"
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icon_state = "cult"
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light_color = LIGHT_COLOR_VIOLET
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appearance_flags = NO_CLIENT_COLOR
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/obj/effect/projectile/tracer/cult/heavy
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name = "heavy arcane beam"
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icon_state = "hcult"
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light_power = 3
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appearance_flags = NO_CLIENT_COLOR
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/obj/effect/projectile/tracer/solar
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name = "solar energy"
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@@ -265,6 +265,7 @@
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icon_state= "cultgirder"
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health = 250
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cover = 70
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appearance_flags = NO_CLIENT_COLOR
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/obj/structure/girder/cult/dismantle()
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new /obj/effect/decal/remains/human(get_turf(src))
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@@ -241,6 +241,7 @@
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desc = "A matrice built out of an unknown material, with some sort of force field blocking air around it"
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icon_state = "grillecult"
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health = 40 //Make it strong enough to avoid people breaking in too easily
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appearance_flags = NO_CLIENT_COLOR
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/obj/structure/grille/cult/CanPass(atom/movable/mover, turf/target, height = 1.5, air_group = 0)
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if(air_group)
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