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Abling Disability (#4485)
This PR implements a system for manipulating a client's color safely and also ports a prioritization system for sorting client color from /tg/. Currently this PR also implements client coloration in the form of color blindness, namely: Monochromacy Deuteranopia Tritanopia Protanopia DTP are mild brain traumas, whereas monocrhomacy is a severe brain trauma. Furthermore, this PR removes the Needs Glasses prompt in character creation, and replaces it with a disability selector, allowing people to more closely refine their special little snowflakes. Current disabilities available: Nervousness Nearsightedness Deuteranopia Tritanopia Protanopia Deafness Muteness
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@@ -265,6 +265,7 @@
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icon_state= "cultgirder"
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health = 250
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cover = 70
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appearance_flags = NO_CLIENT_COLOR
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/obj/structure/girder/cult/dismantle()
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new /obj/effect/decal/remains/human(get_turf(src))
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@@ -241,6 +241,7 @@
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desc = "A matrice built out of an unknown material, with some sort of force field blocking air around it"
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icon_state = "grillecult"
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health = 40 //Make it strong enough to avoid people breaking in too easily
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appearance_flags = NO_CLIENT_COLOR
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/obj/structure/grille/cult/CanPass(atom/movable/mover, turf/target, height = 1.5, air_group = 0)
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if(air_group)
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