Simpler lighting process, bug fixes, & modular computer tweaks (#1809)

Fixes #1806
Fixes #1730
Fixes #1747
Partially addresses #1763
Addresses #1283
Fixes #1799
Fixes #1816
Fixes #1813
This commit is contained in:
Lohikar
2017-02-24 20:24:31 +02:00
committed by skull132
parent a52092b294
commit 65e0f3de97
63 changed files with 270 additions and 146 deletions
+13 -6
View File
@@ -59,12 +59,6 @@
base_icon_state = "snow"
footstep_sound = "gravelstep"
/turf/simulated/floor/holofloor/space
icon = 'icons/turf/space.dmi'
name = "\proper space"
icon_state = "0"
footstep_sound = null
/turf/simulated/floor/holofloor/reinforced
icon = 'icons/turf/flooring/tiles.dmi'
initial_flooring = /decl/flooring/reinforced
@@ -72,8 +66,21 @@
icon_state = "reinforced"
footstep_sound = "concretestep"
/turf/simulated/floor/holofloor/space
icon = 'icons/turf/space.dmi'
name = "\proper space"
icon_state = "0"
footstep_sound = null
plane = PLANE_SPACE_BACKGROUND
dynamic_lighting = 0
/turf/simulated/floor/holofloor/space/New()
icon_state = "[((x + y) ^ ~(x * y) + z) % 25]"
var/image/I = image('icons/turf/space_parallax1.dmi',"[icon_state]")
I.plane = PLANE_SPACE_DUST
I.alpha = 80
I.blend_mode = BLEND_ADD
overlays += I
/turf/simulated/floor/holofloor/beach
desc = "Uncomfortably gritty for a hologram."