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Simpler lighting process, bug fixes, & modular computer tweaks (#1809)
Fixes #1806 Fixes #1730 Fixes #1747 Partially addresses #1763 Addresses #1283 Fixes #1799 Fixes #1816 Fixes #1813
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@@ -12,6 +12,7 @@
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available_on_ntnet = 1 // ... but we want it to be available for download.
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nanomodule_path = /datum/nano_module/arcade_classic/ // Path of relevant nano module. The nano module is defined further in the file.
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var/picked_enemy_name
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color = LIGHT_COLOR_BLUE
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// Blatantly stolen and shortened version from arcade machines. Generates a random enemy name
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/datum/computer_file/program/game/arcade/proc/random_enemy_name()
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