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Custom items 26/05 (#8958)
* Custom items 26/05 * tweaks this. * Update code/modules/customitems/item_defines.dm Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it> * Update code/game/objects/items/devices/megaphone.dm Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it> * matt's suggestion. * Fixes travis Co-authored-by: Matt Atlas <mattiathebest2000@hotmail.it>
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@@ -3350,3 +3350,180 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon_state = "ulmari_coat"
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item_state = "ulmari_coat"
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contained_sprite = TRUE
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/obj/item/clothing/suit/storage/toggle/labcoat/fluff/mekesatis_labcoat //Biochemist Holocoat - Neith Mekesatis - vrow
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name = "biochemist holocoat"
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desc = "An Eridani Corporate Federation holocoat modelled after a standard biochemist labcoat. It is extremely well cared for."
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icon = 'icons/obj/custom_items/mekesatis_holocoat.dmi'
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icon_state = "mekesatis_labcoat"
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item_state = "mekesatis_labcoat"
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icon_open = "mekesatis_labcoat_open"
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icon_closed = "mekesatis_labcoat"
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contained_sprite = TRUE
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var/changed = FALSE
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var/changing = FALSE
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/obj/item/clothing/suit/storage/toggle/labcoat/fluff/mekesatis_labcoat/examine(mob/user)
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..()
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if(!in_range(user, src))
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to_chat(user, SPAN_NOTICE("There might be something written on the inside of the coat. You have to get closer if you want to read it."))
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return
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if(!(all_languages[LANGUAGE_TRADEBAND] in user.languages))
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to_chat(user, SPAN_NOTICE("On the inside of the coat there are various sentences in Tradeband printed in an elegant blue font."))
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return
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else
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to_chat(user, SPAN_NOTICE("On the inside of the coat, the following words are printed in an elegant blue font:<br>Exclusive Time Limited Holocoat Deal from July 30, 2459. \
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Now with graced with an animated Eridani Corporate Federation logo. For the Prosperity of all Eridanians - <i>Delta HoloTextiles. Sector Alpha's best \
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wears.</i><br><small><i><font face='Courier New'>Every cloud has a silver lining, and you should be happy for yours. Congratulations on your \
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graduation.</font> - <font face='Times New Roman'>Teremun A. M.</font></i></small>"))
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return
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/obj/item/clothing/suit/storage/toggle/labcoat/fluff/mekesatis_labcoat/verb/activate_holocoat()
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set name = "Toggle Holocoat"
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set category = "Object"
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set src in usr
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if (use_check_and_message(usr))
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return
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if(changing)
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return
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if(!changed)
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usr.visible_message("<span class='notice'>With a subtle gesture, the labcoat flickers activate!</span>")
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icon_state = "mekesatis_holocoat_t"
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item_state = "mekesatis_holocoat_t"
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icon_open = "mekesatis_holocoat_t_open"
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icon_closed = "mekesatis_holocoat_t"
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flick("mekesatis_holocoat_t", src)
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else
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usr.visible_message("<span class='notice'>With a subtle gesture, the holocoat fades to a normal labcoat.</span>")
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icon_state = "mekesatis_labcoat_r"
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item_state = "mekesatis_labcoat_r"
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icon_open = "mekesatis_labcoat_r_open"
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icon_closed = "mekesatis_labcoat_r"
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update_icon()
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usr.update_inv_wear_suit()
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changing = TRUE
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addtimer(CALLBACK(src, .proc/finish_toggle, usr), 10 SECONDS)
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/obj/item/clothing/suit/storage/toggle/labcoat/fluff/mekesatis_labcoat/proc/finish_toggle(mob/user)
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if(!changed)
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icon_state = "mekesatis_holocoat"
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item_state = "mekesatis_holocoat"
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icon_open = "mekesatis_holocoat_open"
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icon_closed = "mekesatis_holocoat"
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else
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icon_state = "mekesatis_labcoat"
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item_state = "mekesatis_labcoat"
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icon_open = "mekesatis_labcoat_open"
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icon_closed = "mekesatis_labcoat"
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update_icon()
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user.update_inv_wear_suit()
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changed = !changed
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changing = FALSE
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/obj/item/device/megaphone/fluff/akinyi_mic //Resonance Microphone - Akinyi Idowu - kyres1
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name = "resonance microphone"
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desc = "A rather costly voice amplifier disguised as a microphone. A button on the side permits the user to dial their vocal volume with ease."
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icon = 'icons/obj/custom_items/akinyi_symphette.dmi'
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icon_state = "akinyi_mic"
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item_state = "akinyi_mic"
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w_class = ITEMSIZE_SMALL
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contained_sprite = TRUE
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activation_sound = null
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needs_user_location = FALSE
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/obj/item/fluff/akinyi_stand //Telescopic Mic Stand - Akinyi Idowu - kyres1
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name = "telescopic mic stand"
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desc = "A fold-able telescopic microphone with a built in battery to keep your fancy science fiction microphone charged on the go."
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icon = 'icons/obj/custom_items/akinyi_symphette.dmi'
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icon_state = "akinyi_stand-collapsed"
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item_state = "akinyi_stand-collapsed"
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w_class = ITEMSIZE_SMALL
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contained_sprite = TRUE
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var/obj/item/device/megaphone/fluff/akinyi_mic/mic
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var/collapsed = TRUE
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/obj/item/fluff/akinyi_stand/attackby(obj/item/O, mob/user)
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if(istype(O, /obj/item/device/megaphone/fluff/akinyi_mic))
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if(!mic && !collapsed)
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user.unEquip(O)
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O.forceMove(src)
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mic = O
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to_chat(user, SPAN_NOTICE("You place \the [O] on \the [src]."))
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update_icon()
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/obj/item/fluff/akinyi_stand/MouseDrop(mob/user as mob)
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if((user == usr && (!use_check(user))) && (user.contents.Find(src) || in_range(src, user)))
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if(ishuman(user))
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forceMove(get_turf(user))
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user.put_in_hands(src)
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update_icon()
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/obj/item/fluff/akinyi_stand/attack_hand(mob/user)
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if(!isturf(loc)) //so if you want to play the use the board, you need to put it down somewhere
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..()
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else
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if(mic && !collapsed)
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mic.attack_self(user)
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/obj/item/fluff/akinyi_stand/attack_self(mob/user as mob)
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if(mic)
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mic.forceMove(get_turf(src))
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user.put_in_hands(mic)
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mic = null
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update_icon()
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return
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if(collapsed)
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w_class = ITEMSIZE_LARGE
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collapsed = FALSE
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else
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w_class = ITEMSIZE_SMALL
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collapsed = TRUE
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update_icon()
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user.update_inv_l_hand()
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user.update_inv_r_hand()
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/obj/item/fluff/akinyi_stand/update_icon()
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if(collapsed)
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icon_state = "akinyi_stand-collapsed"
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item_state = "akinyi_stand-collapsed"
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else
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if(mic)
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icon_state = "akinyi_stand-1"
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item_state = "akinyi_stand-1"
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else
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icon_state = "akinyi_stand-0"
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item_state = "akinyi_stand-0"
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/obj/item/storage/fluff/akinyi_case //Instrument Case - Akinyi Idowu - kyres1
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name = "instrument case"
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desc = "A chunky white leather case, with lots of space inside for holding your delicate musical instruments."
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icon = 'icons/obj/custom_items/akinyi_symphette.dmi'
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icon_state = "akinyi_case"
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item_state = "akinyi_case"
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w_class = ITEMSIZE_LARGE
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contained_sprite = TRUE
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storage_slots = 3
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max_w_class = 3
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can_hold = list(
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/obj/item/device/megaphone/fluff/akinyi_mic,
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/obj/item/fluff/akinyi_stand,
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/obj/item/fluff/akinyi_symphette
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)
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starts_with = list(
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/obj/item/device/megaphone/fluff/akinyi_mic = 1,
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/obj/item/fluff/akinyi_stand = 1,
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/obj/item/fluff/akinyi_symphette = 1
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)
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