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https://github.com/Aurorastation/Aurora.3.git
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Do not Nerf pylons, sadly, and other things (#1962)
-nerfed overall accuracy, and removed burst, of the scout rifle -removed a fuckton of white space from nanacode -should fix ipcs being stung by changelings at long last
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@@ -32,6 +32,8 @@ var/datum/antagonist/cultist/cult
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initial_spawn_req = 4
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initial_spawn_target = 6
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antaghud_indicator = "hudcultist"
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faction = "cult"
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var/allow_narsie = 1
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var/datum/mind/sacrifice_target
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@@ -686,6 +686,9 @@ var/list/datum/absorbed_dna/hivemind_bank = list()
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if(!(T in view(changeling.sting_range))) return
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if(!sting_can_reach(T, changeling.sting_range)) return
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if(!changeling_power(required_chems)) return
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if(T.isSynthetic())
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src << "<span class='warning'>[T] is not compatible with our biology.</span>"
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return
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changeling.chem_charges -= required_chems
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changeling.sting_range = 1
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@@ -17,19 +17,6 @@
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desc = "A forge used in crafting the unholy weapons used by the armies of Nar-Sie"
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icon_state = "forge"
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/*
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Cult pylons can be used as arcane defensive turrets.
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@@ -58,6 +45,7 @@
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Explosives
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Ablative armour
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*/
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/obj/structure/cult/pylon
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name = "Pylon"
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desc = "A floating crystal that hums with an unearthly energy"
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@@ -693,4 +681,4 @@
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/obj/effect/testtrans/New()
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..()
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spawn(10)
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qdel(src)
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qdel(src)
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