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https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-23 04:51:32 +01:00
Borer Tweaks and Changes (#8682)
Spawned borers now get added to the Ghostspawner menu, allowing players to inhabit them even if they didn't catch the original request.
Borers have gained the ability to survey their host's health, allowing them to better choose when to administer certain chemicals.
Borers now regenerate chemicals even if their host is unconscious.
Awakening psionics now take 15 seconds instead of 10, and the host now gets a message about feeling something bad coming on, allowing them to make a dash to safety and or seclusion.
Skrell returning from Srom no longer eject controlling borers to the lobby by replacing their ckey into the aether.
Skrell no longer spontaneously die when entering Srom on a map that doesn't have a Srom location.
This commit is contained in:
@@ -8,6 +8,7 @@
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//Vars regarding the spawnpoints and conditions of the spawner
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var/list/spawnpoints = null //List of the applicable spawnpoints (by name)
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var/list/spawn_atoms = list() // List of atoms you can spawn at
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var/landmark_name = null //Alternatively you can specify a landmark name
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var/max_count = 0 //How often can this spawner be used
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var/count = 0 //How ofen has this spawner been used
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@@ -94,6 +95,11 @@
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//This proc selects the spawnpoint to use.
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/datum/ghostspawner/proc/select_spawnpoint(var/use=TRUE)
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if(length(spawn_atoms))
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var/chosen_spawn_atom = pick(spawn_atoms)
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var/turf/T = get_turf(chosen_spawn_atom)
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if(T)
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return T
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if(!isnull(spawnpoints))
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for(var/spawnpoint in spawnpoints) //Loop through the applicable spawnpoints
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var/turf/T = SSghostroles.get_spawnpoint(spawnpoint, use) //Gets the first matching spawnpoint or null if none are available
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@@ -14,18 +14,12 @@
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//The proc to actually spawn in the user
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/datum/ghostspawner/human/golem/spawn_mob(mob/user)
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var/obj/effect/golemrune/rune
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var/list/global_runes = list()
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for(var/obj/effect/golemrune/eligible_rune in golem_runes)
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global_runes += eligible_rune
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if(!length(global_runes))
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if(!length(spawn_atoms))
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to_chat(user, span("danger", "There are no available golem runes to spawn at!"))
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return FALSE
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rune = pick(global_runes)
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var/obj/effect/golemrune/rune = pick(spawn_atoms)
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if(user)
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if(user && rune)
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return rune.spawn_golem(user)
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return FALSE
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@@ -0,0 +1,24 @@
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/datum/ghostspawner/simplemob/borer
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short_name = "borer"
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name = "Cortical Borer"
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desc = "Infest crew, reproduce, repeat."
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tags = list("Antagonist")
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enabled = FALSE
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spawn_mob = /mob/living/simple_animal/borer
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/datum/ghostspawner/simplemob/borer/select_spawnpoint(var/use)
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return TRUE //We just fake it here, since the spawnpoint is selected if someone is spawned in.
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//The proc to actually spawn in the user
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/datum/ghostspawner/simplemob/borer/spawn_mob(mob/user)
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if(!length(spawn_atoms))
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to_chat(user, SPAN_DANGER("There are no available borers to spawn at!"))
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return FALSE
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var/mob/living/simple_animal/borer/spawn_borer = pick(spawn_atoms)
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if(user && spawn_borer)
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return spawn_borer.spawn_into_borer(user)
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return FALSE
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@@ -216,8 +216,6 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle17"
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var/list/global/golem_runes = list()
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/obj/effect/golemrune
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anchored = TRUE
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desc = "A strange rune used to create golems. It glows when spirits are nearby."
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@@ -233,25 +231,15 @@ var/list/global/golem_runes = list()
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. = ..()
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START_PROCESSING(SSprocessing, src)
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announce_to_ghosts()
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golem_runes += src
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if(length(golem_runes) == 1)
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for(var/role_spawner in SSghostroles.spawners)
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if(role_spawner == "golem")
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var/datum/ghostspawner/human/golem/golem_spawner = SSghostroles.spawners[role_spawner]
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golem_spawner.enable()
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SSghostroles.add_spawn_atom("golem", src)
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/obj/effect/golemrune/random_type/Initialize()
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. = ..()
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golem_type = pick(golem_types)
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/obj/effect/golemrune/Destroy()
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. = ..()
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golem_runes -= src
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if(!length(golem_runes))
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for(var/role_spawner in SSghostroles.spawners)
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if(role_spawner == "golem")
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var/datum/ghostspawner/human/golem/golem_spawner = SSghostroles.spawners[role_spawner]
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golem_spawner.disable()
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SSghostroles.remove_spawn_atom("golem", src)
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return ..()
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/obj/effect/golemrune/process()
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var/mob/abstract/observer/ghost
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@@ -21,7 +21,7 @@
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maxHealth = 40
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health = 40
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pass_flags = PASSTABLE
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universal_understand = 1
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universal_understand = TRUE
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holder_type = /obj/item/holder/borer
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mob_size = 1
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hunger_enabled = FALSE
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@@ -33,10 +33,10 @@
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var/mob/living/captive_brain/host_brain // Used for swapping control of the body back and forth.
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var/controlling // Used in human death check.
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var/has_reproduced
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var/roundstart
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var/request_player = TRUE
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/mob/living/simple_animal/borer/roundstart
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roundstart = TRUE
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request_player = FALSE
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/mob/living/simple_animal/borer/LateLogin()
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..()
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@@ -52,15 +52,23 @@
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verbs += /mob/living/proc/hide
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truename = "[pick("Primary","Secondary","Tertiary","Quaternary")]-[rand(1000,9999)]"
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if(!roundstart)
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request_player()
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if(request_player && !ckey && !client)
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SSghostroles.add_spawn_atom("borer", src)
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var/area/A = get_area(src)
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if(A)
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say_dead_direct("A borer has been birthed in [A.name]! Spawn in as it by using the ghost spawner menu in the ghost tab.")
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/mob/living/simple_animal/borer/death(gibbed, deathmessage)
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SSghostroles.remove_spawn_atom("borer", src)
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return ..(gibbed,deathmessage)
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/mob/living/simple_animal/borer/Life()
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..()
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if(host)
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if(!stat && !host.stat)
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if(!stat && host.stat != DEAD)
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if(chemicals < 250)
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chemicals++
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if(host && !host.stat)
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if(controlling && prob(host.getBrainLoss()/20))
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host.say("*[pick(list("blink","blink_r","choke","drool","twitch","twitch_s","gasp"))]")
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@@ -152,10 +160,10 @@
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host = null
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return
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//Procs for grabbing players.
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/mob/living/simple_animal/borer/proc/request_player()
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var/datum/ghosttrap/G = get_ghost_trap("cortical borer")
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G.request_player(src, "A cortical borer needs a player.")
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/mob/living/simple_animal/borer/proc/spawn_into_borer(var/mob/user)
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ckey = user.ckey
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qdel(user)
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SSghostroles.remove_spawn_atom("borer", src)
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/mob/living/simple_animal/borer/cannot_use_vents()
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return
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@@ -414,7 +414,7 @@
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/mob/living/simple_animal/borer/verb/awaken_psionics()
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set category = "Abilities"
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set name = "Awaken Host Psionics (150)"
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set desc = "Probe into your host an unlock their psionic potential."
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set desc = "Probe into your host and unlock their psionic potential. Note, it will give them a seizure as their brain realizes its potential."
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if(!host)
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to_chat(src, span("notice", "You are not inside a host body."))
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@@ -437,7 +437,8 @@
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chemicals -= 150
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to_chat(src, span("notice", "You probe your tendrils deep within your host's zona bovinae, seeking to unleash their potential."))
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to_chat(host, span("danger", "You feel some tendrils probe at the back of your head..."))
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addtimer(CALLBACK(src, .proc/jumpstart_psi), 100)
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to_chat(host, FONT_LARGE(SPAN_WARNING("You feel something terrible coming on...")))
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addtimer(CALLBACK(src, .proc/jumpstart_psi), 150)
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/mob/living/simple_animal/borer/proc/jumpstart_psi()
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to_chat(src, span("notice", "You succeed in interfacing with the host's zona bovinae, this will be a painful process for them."))
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@@ -486,3 +487,17 @@
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to_chat(src, span("notice", "You successfully manage to upgrade your host's [selected_faculty] faculty."))
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to_chat(host, span("good", "A breeze of fresh air washes over your mind, you feel powerful!"))
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to_chat(host, span("notice", "You have been psionically enlightened. You are now a [psychic_ranks_to_strings[host.psi.ranks[selected_faculty]]] in the [selected_faculty] faculty."))
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/mob/living/simple_animal/borer/verb/host_health_scan()
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set category = "Abilities"
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set name = "Inspect Host Health"
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set desc = "Survey your host for injuries, allowing you to better treat them."
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if(!host)
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to_chat(src, SPAN_WARNING("You have no host to scan."))
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return
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if(stat)
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to_chat(src, SPAN_WARNING("You cannot do that in your current state."))
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return
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health_scan_mob(host, src, TRUE, TRUE)
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@@ -8,7 +8,9 @@ var/list/dream_entries = list()
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// If either changes, they should be nocked back to the real world.
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if(can_commune() && stat == UNCONSCIOUS && sleeping > 1)
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if(!istype(bg) && client) // Don't spawn a brainghost if we're not logged in.
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bg = new(src) // Generate a new brainghost.
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bg = new /mob/living/brain_ghost(src) // Generate a new brainghost.
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if(isnull(bg)) // Prevents you from getting kicked if the brain ghost didn't spawn - geeves
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return
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bg.ckey = ckey
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bg.client = client
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ckey = "@[bg.ckey]"
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@@ -27,8 +29,17 @@ var/list/dream_entries = list()
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log_and_message_admins("has left the shared dream",bg)
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var/mob/living/brain_ghost/old_bg = bg
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bg = null
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ckey = old_bg.ckey
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var/return_text = "You are ripped from the Srom as your body awakens."
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var/mob/return_mob = src
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var/mob/living/simple_animal/borer/B = has_brain_worms()
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if(B?.host_brain)
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return_mob = B.host_brain
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return_text = "You are ripped from the Srom as you return to the captivity of your own mind."
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return_mob.ckey = old_bg.ckey
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old_bg.show_message("<span class='notice'>[bg] fades as their connection is severed.</span>")
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animate(old_bg, alpha=0, time = 200)
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QDEL_IN(old_bg, 20)
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to_chat(src, "<span class='warning'>You are ripped from the Srom as your body awakens.</span>")
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to_chat(return_mob, SPAN_WARNING("[return_text]"))
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