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Fix statue Initialize() (#16113)
* fix * Correct Changelog Entry Type --------- Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
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@@ -53,11 +53,11 @@
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imprisoned = temporarymob
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if(health == 0) //meaning if the statue didn't find a valid target
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qdel(src)
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return
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initialized = TRUE
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return INITIALIZE_HINT_QDEL
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START_PROCESSING(SSprocessing, src)
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..()
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. = ..()
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/obj/structure/closet/statue/process()
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timer -= 2
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