mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-24 21:40:55 +01:00
Infestation and Event Tweaks (#784)
tweak: "Adjusted event many weights. Made meteors and vendor breakdowns less common, ion storms more common." tweak: "Slightly reduced overall frequency of random events." rscadd: "Reworked the infestation event!! Can now spawn in a wider variety of locations, and spawn a wider variety of creatures." rscadd: "Spiders spawned by the infestation event will now grow up, but much slower." rscadd: "Reduced length of meteor storm a little. Total meteors not changed."
This commit is contained in:
@@ -127,9 +127,9 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
|
||||
severity = EVENT_LEVEL_MUNDANE
|
||||
available_events = list(
|
||||
// Severity level, event name, even type, base weight, role weights, one shot, min weight, max weight. Last two only used if set and non-zero
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Nothing", /datum/event/nothing, 100),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "APC Damage", /datum/event/apc_damage, 20, list(ASSIGNMENT_ENGINEER = 10)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Brand Intelligence",/datum/event/brand_intelligence,20, list(ASSIGNMENT_JANITOR = 25), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Nothing", /datum/event/nothing, 120),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "APC Damage", /datum/event/apc_damage, 20, list(ASSIGNMENT_ENGINEER = 15)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Brand Intelligence",/datum/event/brand_intelligence,15, list(ASSIGNMENT_JANITOR = 20), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Camera Damage", /datum/event/camera_damage, 20, list(ASSIGNMENT_ENGINEER = 10)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Economic News", /datum/event/economic_event, 300),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Lost Carp", /datum/event/carp_migration, 20, list(ASSIGNMENT_SECURITY = 10), 1),
|
||||
@@ -139,44 +139,44 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "PDA Spam", /datum/event/pda_spam, 0, list(ASSIGNMENT_ANY = 3), 0, 0, 50),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Space Dust", /datum/event/dust , 30, list(ASSIGNMENT_ENGINEER = 5), 0, 0, 50),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Trivial News", /datum/event/trivial_news, 400),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 50, list(ASSIGNMENT_JANITOR = 50)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Vermin Infestation",/datum/event/infestation, 60, list(ASSIGNMENT_JANITOR = 20, ASSIGNMENT_SECURITY = 10)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MUNDANE, "Wallrot", /datum/event/wallrot, 75, list(ASSIGNMENT_ENGINEER = 5, ASSIGNMENT_GARDENER = 20)),
|
||||
)
|
||||
|
||||
/datum/event_container/moderate
|
||||
severity = EVENT_LEVEL_MODERATE
|
||||
available_events = list(
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Nothing", /datum/event/nothing, 150),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Nothing", /datum/event/nothing, 200),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Appendicitis", /datum/event/spontaneous_appendicitis, 0, list(ASSIGNMENT_MEDICAL = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Carp School", /datum/event/carp_migration, 50, list(ASSIGNMENT_SECURITY = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Communication Blackout", /datum/event/communications_blackout, 60),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Electrical Storm", /datum/event/electrical_storm, 60, list(ASSIGNMENT_ENGINEER = 5, ASSIGNMENT_JANITOR = 20)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Electrical Storm", /datum/event/electrical_storm, 50, list(ASSIGNMENT_ENGINEER = 5, ASSIGNMENT_JANITOR = 20)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravity Failure", /datum/event/gravity, 100),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 100),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ionstorm, 0, list(ASSIGNMENT_AI = 40, ASSIGNMENT_CYBORG = 20, ASSIGNMENT_ENGINEER = 5, ASSIGNMENT_SCIENTIST = 5)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Meteor Shower", /datum/event/meteor_shower, 50, list(ASSIGNMENT_ENGINEER = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Ion Storm", /datum/event/ionstorm, 0, list(ASSIGNMENT_AI = 45, ASSIGNMENT_CYBORG = 25, ASSIGNMENT_ENGINEER = 6, ASSIGNMENT_SCIENTIST = 6)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Meteor Shower", /datum/event/meteor_shower, 40, list(ASSIGNMENT_ENGINEER = 13)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Prison Break", /datum/event/prison_break, 0, list(ASSIGNMENT_SECURITY = 15, ASSIGNMENT_CYBORG = 20),1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Radiation Storm", /datum/event/radiation_storm, 100),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Random Antagonist", /datum/event/random_antag, 0, list(ASSIGNMENT_ANY = 2, ASSIGNMENT_SECURITY = 1),0,10,150),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Random Antagonist", /datum/event/random_antag, 0, list(ASSIGNMENT_ANY = 1, ASSIGNMENT_SECURITY = 1),0,10,125),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Rogue Drones", /datum/event/rogue_drone, 50, list(ASSIGNMENT_SECURITY = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 50, list(ASSIGNMENT_ENGINEER = 5)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 50, list(ASSIGNMENT_ENGINEER = 7)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Spider Infestation", /datum/event/spider_infestation, 50, list(ASSIGNMENT_SECURITY = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Viral Infection", /datum/event/viral_infection, 0, list(ASSIGNMENT_MEDICAL = 10), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Viral Infection", /datum/event/viral_infection, 0, list(ASSIGNMENT_MEDICAL = 12), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Major Vermin Infestation", /datum/event/infestation, 60, list(ASSIGNMENT_JANITOR = 15, ASSIGNMENT_SECURITY = 15)),
|
||||
)
|
||||
|
||||
/datum/event_container/major
|
||||
severity = EVENT_LEVEL_MAJOR
|
||||
available_events = list(
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Blob", /datum/event/blob, 40, list(ASSIGNMENT_ENGINEER = 5,ASSIGNMENT_SECURITY = 5), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Nothing", /datum/event/nothing, 80),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Blob", /datum/event/blob, 50, list(ASSIGNMENT_ENGINEER = 5,ASSIGNMENT_SECURITY = 5), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Carp Migration", /datum/event/carp_migration, 60, list(ASSIGNMENT_SECURITY = 10), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Wave", /datum/event/meteor_wave, 50, list(ASSIGNMENT_ENGINEER = 15),1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Meteor Wave", /datum/event/meteor_wave, 40, list(ASSIGNMENT_ENGINEER = 10),1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Space Vines", /datum/event/spacevine, 50, list(ASSIGNMENT_ENGINEER = 10, ASSIGNMENT_GARDENER = 20), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Viral Infection", /datum/event/viral_infection, 20, list(ASSIGNMENT_MEDICAL = 10), 1),
|
||||
new /datum/event_meta(EVENT_LEVEL_MAJOR, "Viral Infection", /datum/event/viral_infection, 20, list(ASSIGNMENT_MEDICAL = 13), 1),
|
||||
)
|
||||
|
||||
//NOTE: Removed "Nothing" option from moderate and severe events.
|
||||
//They are already made rare and varied enough by the time delay mechanics,
|
||||
//forcing a random failure to pick an event sucks, and lack of stuff happening causes lots of SSDs
|
||||
//NOTE: Re added nothing option, but with fairly low weight
|
||||
|
||||
|
||||
#undef ASSIGNMENT_ANY
|
||||
|
||||
@@ -1,3 +1,8 @@
|
||||
//Infestation event now has two modes.
|
||||
//Mundane event spawns some creatures in a place, and tells you which and where.
|
||||
//Moderate event spawns twice the amount of two types of creatures, in two places. And tells you where but not what spawns
|
||||
|
||||
|
||||
#define LOC_KITCHEN 0
|
||||
#define LOC_ATMOS 1
|
||||
#define LOC_INCIN 2
|
||||
@@ -7,56 +12,109 @@
|
||||
#define LOC_VAULT 6
|
||||
#define LOC_CONSTR 7
|
||||
#define LOC_TECH 8
|
||||
#define LOC_TACTICAL 9
|
||||
#define LOC_ARMORY 9
|
||||
#define LOC_DORMS 10
|
||||
#define LOC_FITNESS 11
|
||||
#define LOC_HOLODECK 12
|
||||
#define LOC_DISPOSAL 13
|
||||
#define LOC_CARGO 14
|
||||
#define LOC_MEETING 15
|
||||
#define LOC_LOCKER 16
|
||||
#define LOC_XENO 17
|
||||
|
||||
|
||||
#define VERM_MICE 0
|
||||
#define VERM_LIZARDS 1
|
||||
#define VERM_SPIDERS 2
|
||||
#define VERM_DIYAAB 3
|
||||
#define VERM_BATS 4
|
||||
#define VERM_YITHIAN 5
|
||||
#define VERM_TINDALOS 6
|
||||
|
||||
/datum/event/infestation
|
||||
announceWhen = 10
|
||||
endWhen = 11
|
||||
var/location
|
||||
var/locstring
|
||||
var/numlocs = 0
|
||||
var/list/locstrings
|
||||
var/vermin
|
||||
var/vermstring
|
||||
var/spawn_area_type
|
||||
var/list/turf/simulated/floor/turfs
|
||||
|
||||
/datum/event/infestation/start()
|
||||
locstrings = new/list(2)
|
||||
choose_location()
|
||||
spawn_creatures()
|
||||
if (severity == EVENT_LEVEL_MODERATE)
|
||||
choose_location()
|
||||
spawn_creatures()
|
||||
|
||||
location = rand(0,9)
|
||||
var/list/turf/simulated/floor/turfs = list()
|
||||
var/spawn_area_type
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/event/infestation/proc/choose_location()
|
||||
|
||||
location = rand(0,17)
|
||||
turfs = list()
|
||||
numlocs++
|
||||
switch(location)
|
||||
if(LOC_KITCHEN)
|
||||
spawn_area_type = /area/crew_quarters/kitchen
|
||||
locstring = "the kitchen"
|
||||
locstrings[numlocs] = "the kitchen"
|
||||
if(LOC_ATMOS)
|
||||
spawn_area_type = /area/engineering/atmos
|
||||
locstring = "atmospherics"
|
||||
locstrings[numlocs] = "atmospherics"
|
||||
if(LOC_INCIN)
|
||||
spawn_area_type = /area/maintenance/incinerator
|
||||
locstring = "the incinerator"
|
||||
locstrings[numlocs] = "the incinerator"
|
||||
if(LOC_CHAPEL)
|
||||
spawn_area_type = /area/chapel/main
|
||||
locstring = "the chapel"
|
||||
locstrings[numlocs] = "the chapel"
|
||||
if(LOC_LIBRARY)
|
||||
spawn_area_type = /area/library
|
||||
locstring = "the library"
|
||||
locstrings[numlocs] = "the library"
|
||||
if(LOC_HYDRO)
|
||||
spawn_area_type = /area/hydroponics
|
||||
locstring = "hydroponics"
|
||||
locstrings[numlocs] = "hydroponics"
|
||||
if(LOC_VAULT)
|
||||
spawn_area_type = /area/security/nuke_storage
|
||||
locstring = "the vault"
|
||||
locstrings[numlocs] = "the vault"
|
||||
if(LOC_CONSTR)
|
||||
spawn_area_type = /area/construction
|
||||
locstring = "the construction area"
|
||||
locstrings[numlocs] = "the construction area"
|
||||
if(LOC_TECH)
|
||||
spawn_area_type = /area/storage/tech
|
||||
locstring = "technical storage"
|
||||
if(LOC_TACTICAL)
|
||||
spawn_area_type = /area/security/tactical
|
||||
locstring = "tactical equipment storage"
|
||||
locstrings[numlocs] = "technical storage"
|
||||
if(LOC_ARMORY)
|
||||
spawn_area_type = /area/security/armoury
|
||||
locstrings[numlocs] = "the armoury"
|
||||
if(LOC_DORMS)
|
||||
spawn_area_type = /area/crew_quarters/sleep
|
||||
locstrings[numlocs] = "the dormitories"
|
||||
if(LOC_FITNESS)
|
||||
spawn_area_type = /area/crew_quarters/fitness
|
||||
locstrings[numlocs] = "the fitness room"
|
||||
if(LOC_HOLODECK)
|
||||
spawn_area_type = /area/holodeck/alphadeck
|
||||
locstrings[numlocs] = "the holodeck"
|
||||
if(LOC_DISPOSAL)
|
||||
spawn_area_type = /area/quartermaster/office
|
||||
locstrings[numlocs] = "the cargo disposals office"
|
||||
if(LOC_CARGO)
|
||||
spawn_area_type = /area/quartermaster/storage
|
||||
locstrings[numlocs] = "the cargo bay"
|
||||
if(LOC_MEETING)
|
||||
spawn_area_type = /area/bridge/meeting_room
|
||||
locstrings[numlocs] = "the command meeting room"
|
||||
if(LOC_LOCKER)
|
||||
spawn_area_type = /area/crew_quarters/locker
|
||||
locstrings[numlocs] = "the locker room"
|
||||
if(LOC_XENO)
|
||||
spawn_area_type = /area/rnd/xenobiology
|
||||
locstrings[numlocs] = "xenobiology"
|
||||
|
||||
|
||||
for(var/areapath in typesof(spawn_area_type))
|
||||
var/area/A = locate(areapath)
|
||||
@@ -64,40 +122,68 @@
|
||||
if(turf_clear(F))
|
||||
turfs += F
|
||||
|
||||
|
||||
/datum/event/infestation/proc/spawn_creatures()
|
||||
var/list/spawn_types = list()
|
||||
var/max_number
|
||||
vermin = rand(0,2)
|
||||
vermin = rand(0,6)
|
||||
switch(vermin)
|
||||
if(VERM_MICE)
|
||||
spawn_types = list(/mob/living/simple_animal/mouse/gray, /mob/living/simple_animal/mouse/brown, /mob/living/simple_animal/mouse/white)
|
||||
max_number = 12
|
||||
max_number = 7
|
||||
vermstring = "mice"
|
||||
if(VERM_LIZARDS)
|
||||
spawn_types = list(/mob/living/simple_animal/lizard)
|
||||
max_number = 6
|
||||
max_number = 7
|
||||
vermstring = "lizards"
|
||||
if(VERM_SPIDERS)
|
||||
spawn_types = list(/obj/effect/spider/spiderling)
|
||||
max_number = 3
|
||||
vermstring = "spiders"
|
||||
if (VERM_DIYAAB)
|
||||
spawn_types = list(/mob/living/simple_animal/hostile/diyaab)
|
||||
max_number = 2
|
||||
vermstring = "strange creatures"
|
||||
if (VERM_BATS)
|
||||
spawn_types = list(/mob/living/simple_animal/hostile/scarybat)
|
||||
max_number = 2
|
||||
vermstring = "space bats"
|
||||
if (VERM_YITHIAN)
|
||||
spawn_types = list(/mob/living/simple_animal/yithian)
|
||||
max_number = 4
|
||||
vermstring = "strange creatures"
|
||||
if (VERM_TINDALOS)
|
||||
spawn_types = list(/mob/living/simple_animal/tindalos)
|
||||
max_number = 4
|
||||
vermstring = "strange creatures"
|
||||
|
||||
spawn(0)
|
||||
var/num = rand(2,max_number)
|
||||
while(turfs.len > 0 && num > 0)
|
||||
var/turf/simulated/floor/T = pick(turfs)
|
||||
turfs.Remove(T)
|
||||
num--
|
||||
|
||||
if(vermin == VERM_SPIDERS)
|
||||
var/obj/effect/spider/spiderling/S = new(T)
|
||||
S.amount_grown = -1
|
||||
else
|
||||
var/spawn_type = pick(spawn_types)
|
||||
new spawn_type(T)
|
||||
if (severity == EVENT_LEVEL_MODERATE)
|
||||
max_number *= 2
|
||||
var/num = rand(2,max_number)
|
||||
|
||||
while(turfs.len > 0 && num > 0)
|
||||
var/turf/simulated/floor/T = pick(turfs)
|
||||
|
||||
turfs.Remove(T)
|
||||
num--
|
||||
|
||||
if(vermin == VERM_SPIDERS)
|
||||
var/obj/effect/spider/spiderling/S = new(T)
|
||||
S.amount_grown = 1
|
||||
S.growth_rate = (rand(50,300)/1000)//At most, they grow at 30% the usual rate. As low as 1/20th
|
||||
if (severity == EVENT_LEVEL_MODERATE)
|
||||
S.growth_rate *= 2//They grow faster on the higher severity event
|
||||
else
|
||||
var/spawn_type = pick(spawn_types)
|
||||
new spawn_type(T)
|
||||
|
||||
/datum/event/infestation/announce()
|
||||
command_announcement.Announce("Bioscans indicate that [vermstring] have been breeding in [locstring]. Clear them out, before this starts to affect productivity.", "Vermin infestation")
|
||||
if (severity == EVENT_LEVEL_MODERATE)
|
||||
command_announcement.Announce("Bioscans indicate that large numbers of lifeforms have been breeding in [locstrings[1]] and [locstrings[2]]. Clear them out, before this starts to affect productivity.", "Vermin infestation")
|
||||
else
|
||||
command_announcement.Announce("Bioscans indicate that [vermstring] have been breeding in [locstrings[1]]. Clear them out, before this starts to affect productivity.", "Vermin infestation")
|
||||
|
||||
|
||||
#undef LOC_KITCHEN
|
||||
#undef LOC_ATMOS
|
||||
@@ -106,9 +192,22 @@
|
||||
#undef LOC_LIBRARY
|
||||
#undef LOC_HYDRO
|
||||
#undef LOC_VAULT
|
||||
#undef LOC_CONSTR
|
||||
#undef LOC_TECH
|
||||
#undef LOC_TACTICAL
|
||||
#undef LOC_ARMORY
|
||||
#undef LOC_DORMS
|
||||
#undef LOC_FITNESS
|
||||
#undef LOC_HOLODECK
|
||||
#undef LOC_DISPOSAL
|
||||
#undef LOC_CARGO
|
||||
#undef LOC_MEETING
|
||||
#undef LOC_LOCKER
|
||||
#undef LOC_XENO
|
||||
|
||||
#undef VERM_MICE
|
||||
#undef VERM_LIZARDS
|
||||
#undef VERM_SPIDERS
|
||||
#undef VERM_DIYAAB
|
||||
#undef VERM_BATS
|
||||
#undef VERM_YITHIAN
|
||||
#undef VERM_TINDALOS
|
||||
@@ -8,7 +8,7 @@
|
||||
var/max_waves = 16
|
||||
var/min_meteors = 1
|
||||
var/max_meteors = 2
|
||||
var/duration = 420//Total duration in seconds that the storm will last after it starts
|
||||
var/duration = 340//Total duration in seconds that the storm will last after it starts
|
||||
|
||||
|
||||
var/waves = 8
|
||||
|
||||
Reference in New Issue
Block a user