Replaces mega-health windows.

Mega health windows (the old 1e007 Crescent windows) are now replaced with with either normal reinforced windows or the Crescent window sub-type or relevant window spawners.
Also changes the security sub-armory window from dir 5 to 2 (non-cardinal directions transforms windows into full-tile ones, it's no longer visible in the mapper). Fixes  #11889.
Adds pre-defined full tile reinforced windows for when those are needed.
This commit is contained in:
PsiOmegaDelta
2016-01-03 20:57:34 +01:00
parent c1762c6b22
commit 6aea83aeb3
3 changed files with 130 additions and 169 deletions
+4
View File
@@ -455,6 +455,10 @@
if (constructed)
state = 0
/obj/structure/window/reinforced/full
dir = 5
icon_state = "fwindow"
/obj/structure/window/reinforced/tinted
name = "tinted window"
desc = "It looks rather strong and opaque. Might take a few good hits to shatter it."