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https://github.com/Aurorastation/Aurora.3.git
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Adds Adhomian Eclipses (#19378)
Adds Adhomian Eclipses of Shi-rr’ata and Shi-rra Arr’Kahata - [x] Backend code to allow for different 'sunlight' - [x] Add Shi-rr’ata - [x] Add Shi-rra Arr’Kahata - [ ] Find date for Shi-rr’ata (Denied by Cat Lore) --------- Co-authored-by: Ben10083 <Ben10083@users.noreply.github.com>
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@@ -155,8 +155,19 @@ var/global/Holiday = null
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/client/proc/Set_Holiday(T as text|null)
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set name = "Set Holiday"
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set category = "Fun"
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set desc = "Force-set the Holiday variable to make the game think it's a certain day."
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if(!check_rights(R_SERVER)) return
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set desc = "Force-set the Holiday variable to make the game think it's a certain day. Set to 'None' to unset the Holiday"
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if(!check_rights(R_SERVER))
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return FALSE
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if(!T)
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T = tgui_input_text(src, "Type in a holiday below, or type 'None' to unset any holiday", "What Holiday is today?", "")
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if(!T)
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return FALSE
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else if (T == "None")
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Holiday = null
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message_admins(SPAN_NOTICE("ADMIN: Event: [key_name(src)] unset today's Holiday."))
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log_admin("[key_name(src)] unset today's Holiday",admin_key=key_name(src))
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return TRUE
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Holiday = T
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@@ -164,7 +175,7 @@ var/global/Holiday = null
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message_admins(SPAN_NOTICE("ADMIN: Event: [key_name(src)] force-set Holiday to \"[Holiday]\""))
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log_admin("[key_name(src)] force-set Holiday to \"[Holiday]\"",admin_key=key_name(src))
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return TRUE
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//Run at the start of a round
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/proc/Holiday_Game_Start()
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@@ -125,6 +125,9 @@
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ground_survey_result = "<br>High concretation of dense metal in the mantle"
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// --------------------------------- Adhomai
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// NOTE: To trigger Adhomai 'event' (eclipses). Use the set holiday verb to the eclipse name BEFORE this planet is initialized, or have holiday added to holidays.dm
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// "Shi-rr’ata" : Messa Eclipse. Lighting changes.
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// "Shi-rra Arr’Kahata" : Raskara Eclipse. This makes planet covered in darkness and increases hostile animal spawns (Adhomai Hell)
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/obj/effect/overmap/visitable/sector/exoplanet/adhomai
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name = "Adhomai"
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desc = "The Tajaran homeworld. Adhomai is a cold and icy world, suffering from almost perpetual snowfall and extremely low temperatures."
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@@ -192,6 +195,12 @@
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ruin_type_whitelist = list (/datum/map_template/ruin/exoplanet/north_pole_monolith, /datum/map_template/ruin/exoplanet/north_pole_nka_expedition, /datum/map_template/ruin/exoplanet/north_pole_worm)
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initial_weather_state = /singleton/state/weather/calm/arctic_planet
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if(Holiday == "Shi-rra Arr’Kahata") // Messa weeps.
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if(landing_faction != "North Pole")
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possible_themes = list(/datum/exoplanet_theme/snow/adhomai/darkest_eclipse)
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else
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possible_themes = list(/datum/exoplanet_theme/snow/tundra/adhomai/darkest_eclipse)
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desc += " The landing sites are located at the [landing_faction]'s territory."
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/obj/effect/overmap/visitable/sector/exoplanet/adhomai/generate_habitability()
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@@ -200,6 +209,12 @@
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/obj/effect/overmap/visitable/sector/exoplanet/adhomai/generate_map()
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if(prob(75))
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lightlevel = rand(3,10)/10
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switch(Holiday) // Handle eclipses
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if("Shi-rr’ata") // Messa Eclipse
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lightlevel = 9/10
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lightcolor = COLOR_CYAN
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if("Shi-rra Arr’Kahata") //Raskara Eclipse. Board your windows.
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lightlevel = 0
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..()
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/obj/effect/overmap/visitable/sector/exoplanet/adhomai/generate_planet_image()
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@@ -102,6 +102,40 @@
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)
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)
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/singleton/biome/snow/adhomai/eclipse
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spawn_types = list(
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PLANET_TURF = list(/turf/simulated/floor/exoplanet/permafrost = 1),
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GRASSES = list(
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/obj/structure/flora/grass/adhomai = 1
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),
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LARGE_FLORA = list(
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/obj/effect/floor_decal/snowdrift/large/random = 1,
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/obj/structure/flora/rock/adhomai = 1,
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/obj/structure/flora/tree/adhomai = 1
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),
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SMALL_FLORA = list(
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/obj/structure/flora/bush/adhomai = 2.5,
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/obj/effect/floor_decal/snowdrift/random = 1,
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/obj/effect/landmark/exoplanet_spawn/plant = 1
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),
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WILDLIFE = list(
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/mob/living/simple_animal/ice_tunneler = 0.5,
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/mob/living/simple_animal/ice_tunneler/male = 0.5,
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/mob/living/simple_animal/fatshouter = 0.5,
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/mob/living/simple_animal/fatshouter/male = 0.5,
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/mob/living/simple_animal/hostile/retaliate/rafama = 0.5,
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/mob/living/simple_animal/hostile/retaliate/rafama/male = 0.5,
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/mob/living/simple_animal/hostile/retaliate/rafama/baby = 0.5,
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/mob/living/simple_animal/hostile/wind_devil = 2, // Hope you like wind devils
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/mob/living/carbon/human/farwa/adhomai = 0.5,
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/mob/living/simple_animal/hostile/harron = 1.5,
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/mob/living/simple_animal/climber = 0.5,
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/mob/living/simple_animal/snow_strider = 0.3,
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/mob/living/simple_animal/nosehorn = 0.1,
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/mob/living/simple_animal/hostile/cavern_geist = 0.01 // Something stirs in the darkness...
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)
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)
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/singleton/biome/snow/forest/adhomai
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spawn_types = list(
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GRASSES = list(
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@@ -134,6 +168,40 @@
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)
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)
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/singleton/biome/snow/forest/adhomai/eclipse
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spawn_types = list(
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GRASSES = list(
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/obj/structure/flora/grass/adhomai = 1
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),
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LARGE_FLORA = list(
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/obj/effect/floor_decal/snowdrift/large/random = 1,
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/obj/structure/flora/rock/adhomai = 1,
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/obj/structure/flora/tree/adhomai = 4
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),
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SMALL_FLORA = list(
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/obj/structure/flora/bush/adhomai = 3,
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/obj/effect/floor_decal/snowdrift/random = 1,
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/obj/effect/landmark/exoplanet_spawn/plant = 2
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),
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WILDLIFE = list(
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/mob/living/simple_animal/ice_tunneler = 0.5,
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/mob/living/simple_animal/ice_tunneler/male = 0.5,
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/mob/living/simple_animal/fatshouter = 0.5,
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/mob/living/simple_animal/fatshouter/male = 0.5,
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/mob/living/simple_animal/hostile/retaliate/rafama = 0.5,
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/mob/living/simple_animal/hostile/retaliate/rafama/male = 0.5,
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/mob/living/simple_animal/hostile/retaliate/rafama/baby = 0.5,
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/mob/living/simple_animal/hostile/wind_devil = 2,
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/mob/living/carbon/human/farwa/adhomai = 0.5,
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/mob/living/simple_animal/hostile/harron = 1.5,
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/mob/living/simple_animal/climber = 0.5,
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/mob/living/simple_animal/snow_strider = 0.3,
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/mob/living/simple_animal/nosehorn = 0.1,
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/mob/living/simple_animal/hostile/cavern_geist = 0.01 // Something stirs in the darkness...
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)
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)
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/singleton/biome/snow/adhomai/polar
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turf_type = /turf/simulated/floor/exoplanet/snow
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generators = list(
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@@ -159,5 +227,30 @@
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)
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)
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/singleton/biome/snow/adhomai/polar/eclipse
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turf_type = /turf/simulated/floor/exoplanet/snow
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generators = list(
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LARGE_FLORA = list(POISSON_SAMPLE, 6),
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SMALL_FLORA = list(POISSON_SAMPLE, 6),
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WILDLIFE = list(POISSON_SAMPLE, 20)
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)
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spawn_types = list(
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LARGE_FLORA = list(
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/obj/effect/floor_decal/snowdrift/large/random = 1,
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/obj/structure/flora/rock/adhomai = 2,
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/obj/structure/flora/rock/ice = 3
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),
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SMALL_FLORA = list(
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/obj/structure/geyser = 1,
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/obj/effect/floor_decal/snowdrift/random = 1
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),
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WILDLIFE = list(
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/mob/living/simple_animal/scavenger = 0.5,
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/mob/living/simple_animal/ice_catcher = 0.5,
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/mob/living/simple_animal/hostile/plasmageist = 1.2,
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/mob/living/simple_animal/hostile/wriggler = 1.2
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)
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)
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/singleton/biome/water/ice/polar
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turf_type = /turf/simulated/floor/exoplanet/ice/dark
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@@ -28,7 +28,7 @@
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initial_gas = list()
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temperature = T0C
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//Must be done here, as light data is not fully carried over by ChangeTurf (but overlays are).
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set_light(MINIMUM_USEFUL_LIGHT_RANGE, E.lightlevel, COLOR_WHITE)
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set_light(MINIMUM_USEFUL_LIGHT_RANGE, E.lightlevel, E.lightcolor)
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if(E.planetary_area && istype(loc, world.area))
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ChangeArea(src, E.planetary_area)
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// if not on an exoplanet, instead just keep the default or mapped in atmos
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@@ -10,7 +10,10 @@
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var/list/breathgas = list() //list of gases animals/plants require to survive
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var/badgas //id of gas that is toxic to life here
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var/lightlevel = 0 //This default makes turfs not generate light. Adjust to have exoplanents be lit.
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/// This default makes turfs not generate light. Adjust to have exoplanents be lit.
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var/lightlevel = 0
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/// Change this to have the light be a different color. Useful for planets with special suns
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var/lightcolor = COLOR_WHITE
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var/night = TRUE
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// Fluff, specifically for celestial objects.
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@@ -50,6 +50,19 @@
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)
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)
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/// Special biome when Raskara blocks the Suns. We will have hostile animals spawn more often
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/datum/exoplanet_theme/snow/adhomai/darkest_eclipse
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possible_biomes = list(
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BIOME_POLAR = list(
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BIOME_ARID = /singleton/biome/water/ice,
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BIOME_SEMIARID = /singleton/biome/snow/adhomai/eclipse
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),
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BIOME_COOL = list(
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BIOME_ARID = /singleton/biome/snow/adhomai/eclipse,
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BIOME_SEMIARID = /singleton/biome/snow/forest/adhomai/eclipse
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)
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)
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/datum/exoplanet_theme/snow/tundra/adhomai
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name = "Adhomai North Pole"
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mountain_biome = /singleton/biome/mountain/adhomai
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@@ -63,3 +76,16 @@
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BIOME_SEMIARID = /singleton/biome/snow/adhomai/polar
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)
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)
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/// Special biome when Raskara blocks the Suns. We will have hostile animals spawn more often
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/datum/exoplanet_theme/snow/tundra/adhomai/darkest_eclipse
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possible_biomes = list(
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BIOME_POLAR = list(
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BIOME_ARID = /singleton/biome/water/ice/polar,
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BIOME_SEMIARID = /singleton/biome/snow/adhomai/polar/eclipse
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),
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BIOME_COOL = list(
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BIOME_ARID = /singleton/biome/snow/adhomai/polar/eclipse,
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BIOME_SEMIARID = /singleton/biome/snow/adhomai/polar/eclipse
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)
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)
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