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Allows crew to spawn with more mechanical or assisted organs. (#7689)
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@@ -305,12 +305,8 @@
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/obj/item/organ/proc/robotize() //Being used to make robutt hearts, etc
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robotic = 2
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src.status &= ~ORGAN_BROKEN
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src.status &= ~ORGAN_BLEEDING
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src.status &= ~ORGAN_SPLINTED
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src.status &= ~ORGAN_CUT_AWAY
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src.status |= ORGAN_ROBOT
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src.status |= ORGAN_ASSISTED
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status = ORGAN_ROBOT
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status |= ORGAN_ASSISTED
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if(robotic_name)
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name = robotic_name
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if(robotic_sprite)
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@@ -318,10 +314,8 @@
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/obj/item/organ/proc/mechassist() //Used to add things like pacemakers, etc
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robotize()
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src.status &= ~ORGAN_ROBOT
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status = ORGAN_ASSISTED
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robotic = 1
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min_bruised_damage = 15
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min_broken_damage = 35
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if(!robotize_type)
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name = initial(name)
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icon_state = initial(icon_state)
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