Seeds and nutrients can now be pocketed.

Plant-b-gone a bit more effective (range increased to 3)
Added some more nutrients into the vending machine, for now.
Added new announcer sounds for remaining command reports/alerts and adjusted existing ones.
You can now sometimes hear ghosts groan at you.
Removed some goon authentication stuff from the game launch phase.
Made harvested nettle icons a bit smaller so you can see other stuff as well.
Removed unused files, merged some defines, moved files to places they belong.
Updated changelog.html

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@98 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Skiedrake
2010-09-13 18:18:07 +00:00
parent a63f701330
commit 6d2be2604f
23 changed files with 178 additions and 121 deletions
+4 -1
View File
@@ -136,7 +136,10 @@
O.name = newname
world << text("<b>[O.real_name] is the AI!</b>")
world << sound('newAI.ogg')
spawn(50)
world << sound('newAI.ogg')
if (ticker.mode.name == "AI malfunction")
for (var/obj/landmark/start/A in world)
if (A.name == "AI")