makes the hull shield make shielding over some floor types (#13105)

This commit is contained in:
Casper3667
2022-02-06 16:00:33 +01:00
committed by GitHub
parent d596fd831e
commit 6d4131648c
2 changed files with 8 additions and 2 deletions

View File

@@ -23,7 +23,7 @@
// Ignore station areas.
if (the_station_areas[T.loc])
continue
else if (istype(T, /turf/space) || istype(T, /turf/unsimulated/floor/asteroid) || isopenturf(T))
else if (istype(T, /turf/space) || istype(T, /turf/unsimulated/floor/asteroid) || isopenturf(T) || istype(T, /turf/simulated/floor/reinforced) || istype(T, /turf/simulated/floor/plating))
for (var/uu in RANGE_TURFS(1, T))
U = uu
if (T == U)
@@ -49,7 +49,7 @@
// Ignore station areas.
if (the_station_areas[T.loc])
continue
else if (istype(T, /turf/space) || istype(T, /turf/unsimulated/floor/asteroid) || isopenturf(T))
else if (istype(T, /turf/space) || istype(T, /turf/unsimulated/floor/asteroid) || isopenturf(T) || istype(T, /turf/simulated/floor/reinforced) || istype(T, /turf/simulated/floor/plating))
for (var/uu in RANGE_TURFS(1, T))
U = uu
if (T == U)