diff --git a/code/game/objects/closets/fireax.dm b/code/game/objects/closets/fireax.dm index b452eaf8e38..1f3ec72b4fc 100644 --- a/code/game/objects/closets/fireax.dm +++ b/code/game/objects/closets/fireax.dm @@ -30,9 +30,13 @@ user << "\blue You disable the locking modules." update_icon() return - if(istype(O, /obj/item/weapon)) + else if(istype(O, /obj/item/weapon)) var/obj/item/weapon/W = O - if(src.smashed) + if(src.smashed || src.localopened) + if(localopened) + localopened = 0 + icon_state = text("fireaxe[][][][]closing",hasaxe,src.localopened,src.hitstaken,src.smashed) + spawn(10) update_icon() return else playsound(user, 'Glasshit.ogg', 100, 1) //We don't want this playing every time diff --git a/code/modules/chemical/Chemistry-Tools.dm b/code/modules/chemical/Chemistry-Tools.dm index 338c3c7dc57..8fba59a1160 100644 --- a/code/modules/chemical/Chemistry-Tools.dm +++ b/code/modules/chemical/Chemistry-Tools.dm @@ -2641,7 +2641,7 @@ /obj/item/weapon/reagent_containers/food/drinks/bottle/holywater name = "Flask of Holy Water" - desc = "A flask of the chaplains holy water." + desc = "A flask of the chaplain's holy water." icon_state = "holyflask" New() ..() diff --git a/icons/obj/closet.dmi b/icons/obj/closet.dmi index d49b2723c7b..f49049c649f 100644 Binary files a/icons/obj/closet.dmi and b/icons/obj/closet.dmi differ