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Increases the time it takes for germ_level to rise to ambient
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@@ -2,7 +2,7 @@
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// Increase germ_level regularly
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if(germ_level < GERM_LEVEL_AMBIENT && prob(80)) //if you're just standing there, you shouldn't get more germs beyond an ambient level
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if(germ_level < GERM_LEVEL_AMBIENT && prob(30)) //if you're just standing there, you shouldn't get more germs beyond an ambient level
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germ_level++
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/mob/living/carbon/Move(NewLoc, direct)
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