Fixes Magic Missile & Fireball (#558)

This commit is contained in:
LordFowl
2016-07-12 14:52:26 +03:00
committed by skull132
parent 6458dfad31
commit 709d4e25e3
2 changed files with 38 additions and 1 deletions
@@ -38,7 +38,7 @@ If the spell_projectile is seeking, it will update its target every process and
if(istype(projectile, /obj/item/projectile/spell_projectile))
var/obj/item/projectile/spell_projectile/SP = projectile
SP.carried = src //casting is magical
spawn projectile.process()
projectile.launch(target)
return
/spell/targeted/projectile/proc/choose_prox_targets(mob/user = usr, var/atom/movable/spell_holder)