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Fixes laser rifle fire delay + fixes safety overlays (#8731)
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@@ -125,6 +125,7 @@
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if(has_safety)
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cut_overlay(safety_overlay, TRUE)
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safety_overlay = null
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if(!isturf(loc)) // In a mob, holster or bag or something
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safety_overlay = image(gun_gui_icons,"[safety()]")
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add_overlay(safety_overlay, TRUE)
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@@ -46,6 +46,8 @@
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has_item_ratio = FALSE // the back and suit slots have ratio sprites but the in-hands dont
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fire_sound = 'sound/weapons/Laser.ogg'
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max_shots = 15
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fire_delay = 5
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burst_delay = 5
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origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 2)
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projectile_type = /obj/item/projectile/beam
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secondary_projectile_type = null
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