More new sounds and fixes equip sounds (#9464)

This commit is contained in:
Wowzewow (Wezzy)
2020-08-12 17:17:39 +08:00
committed by GitHub
parent f07baca057
commit 7114d3525f
287 changed files with 781 additions and 612 deletions

View File

@@ -131,7 +131,7 @@
base_icon_state = "laser"
origin_tech = list(TECH_COMBAT = 1, TECH_MAGNET = 2)
var/obj/item/projectile/beam/projectile = /obj/item/projectile/beam
var/firing_sound = 'sound/weapons/Laser.ogg'
var/firing_sound = 'sound/weapons/laser1.ogg'
/obj/item/laser_components/modulator/degrade()
return

View File

@@ -412,7 +412,7 @@
projectile = /obj/item/projectile/energy/dart
damage = 0.25
icon_state = "dart"
firing_sound = 'sound/weapons/Genhit.ogg'
firing_sound = 'sound/weapons/genhit.ogg'
origin_tech = list(TECH_COMBAT = 3, TECH_MAGNET = 2, TECH_ILLEGAL = 3)
/obj/item/laser_components/modulator/blaster
@@ -444,4 +444,4 @@
projectile = /obj/item/projectile/beam/energy_net
icon_state = "xray"
firing_sound = 'sound/weapons/plasma_cutter.ogg'
origin_tech = list(TECH_COMBAT = 3, TECH_PHORON = 4, TECH_ILLEGAL = 4)
origin_tech = list(TECH_COMBAT = 3, TECH_PHORON = 4, TECH_ILLEGAL = 4)