Flags and adjacency work (#20259)

Added a bunch of flags for passflags on things that were previously
missing them.
Removed snowflake passthrow var, it's a passflag now.
Updated ClickCross and Adjacency code.
It's now possible to interact with things that are adjacent but
otherwise have a machine (or other appropriate items) blocking them, eg.
think of an APC on the wall with a machine in front of it.
This commit is contained in:
Fluffy
2024-12-24 16:05:30 +00:00
committed by GitHub
parent 67360a9bea
commit 727eb2d261
21 changed files with 147 additions and 94 deletions
+1
View File
@@ -3,6 +3,7 @@
w_class = WEIGHT_CLASS_GIGANTIC
layer = STRUCTURE_LAYER
blocks_emissive = EMISSIVE_BLOCK_GENERIC
pass_flags_self = PASSSTRUCTURE
var/material_alteration = MATERIAL_ALTERATION_ALL // Overrides for material shit. Set them manually if you don't want colors etc. See wood chairs/office chairs.
var/climbable