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Flags and adjacency work (#20259)
Added a bunch of flags for passflags on things that were previously missing them. Removed snowflake passthrow var, it's a passflag now. Updated ClickCross and Adjacency code. It's now possible to interact with things that are adjacent but otherwise have a machine (or other appropriate items) blocking them, eg. think of an APC on the wall with a machine in front of it.
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@@ -5,6 +5,7 @@
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movable_flags = MOVABLE_FLAG_PROXMOVE
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sight = DEFAULT_SIGHT
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blocks_emissive = EMISSIVE_BLOCK_GENERIC
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pass_flags_self = PASSMOB
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var/datum/mind/mind
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var/static/next_mob_id = 0
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