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Some foreign legion fixes. (#5874)
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@@ -335,7 +335,6 @@
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icon_state = "classicponcho"
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item_state = "classicponcho"
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icon_override = 'icons/mob/ties.dmi'
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var/fire_resist = T0C+100
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allowed = list(/obj/item/weapon/tank/emergency_oxygen)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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slot_flags = SLOT_OCLOTHING | SLOT_TIE
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@@ -509,6 +508,7 @@
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desc = "A ribbon meant to attach to the chest and sling around the shoulder accompanied by two medallions, marking seniority in a Tau Ceti Foreign Legion."
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icon_state = "senior_ribbon"
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item_state = "senior_ribbon"
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slot = "over"
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/obj/item/clothing/accessory/legion/specialist
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name = "specialist medallion"
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@@ -11,7 +11,7 @@
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fire_dam_coeff = 0.6
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brute_dam_coeff = 0.5
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var/list/validfirelocations = list(7) // 7 Is above the station.
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var/list/validfirelocations = list(1, 7) // above the station and at the centcomm z-level.
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var/used = 0
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@@ -39,7 +39,7 @@
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/obj/vehicle/droppod/load(var/mob/C) // this won't call the parent proc due to the differences and the fact it doesn't use load. Also only mobs can be loaded.
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if(!ismob(C))
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return 0
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if(!isturf(C.loc))
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if(!isturf(C.loc))
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return 0
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if((humanload && passenger) || C.anchored)
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return 0
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