Makes the ore redemption console use the new sprites (#8930)

title.

forgot to change the code in the previous PR
This commit is contained in:
Wowzewow (Wezzy)
2020-05-26 00:22:04 +08:00
committed by GitHub
parent 2fa4fe0f3a
commit 74a0f05ef2
3 changed files with 44 additions and 3 deletions

View File

@@ -2,8 +2,8 @@
/obj/machinery/mineral/processing_unit_console
name = "ore redemption console"
icon = 'icons/obj/machines/mining_machines.dmi'
icon_state = "console"
icon = 'icons/obj/terminals.dmi'
icon_state = "production_console"
density = FALSE
anchored = TRUE
use_power = 1
@@ -23,7 +23,7 @@
/obj/machinery/mineral/processing_unit_console/Initialize(mapload, d, populate_components)
. = ..()
var/mutable_appearance/screen_overlay = mutable_appearance(icon, "console-screen", EFFECTS_ABOVE_LIGHTING_LAYER)
var/mutable_appearance/screen_overlay = mutable_appearance(icon, "production_console-screen", EFFECTS_ABOVE_LIGHTING_LAYER)
add_overlay(screen_overlay)
set_light(1.4, 1, COLOR_CYAN)