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Makes the ore redemption console use the new sprites (#8930)
title. forgot to change the code in the previous PR
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@@ -2,8 +2,8 @@
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/obj/machinery/mineral/processing_unit_console
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name = "ore redemption console"
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "console"
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icon = 'icons/obj/terminals.dmi'
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icon_state = "production_console"
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density = FALSE
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anchored = TRUE
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use_power = 1
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@@ -23,7 +23,7 @@
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/obj/machinery/mineral/processing_unit_console/Initialize(mapload, d, populate_components)
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. = ..()
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var/mutable_appearance/screen_overlay = mutable_appearance(icon, "console-screen", EFFECTS_ABOVE_LIGHTING_LAYER)
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var/mutable_appearance/screen_overlay = mutable_appearance(icon, "production_console-screen", EFFECTS_ABOVE_LIGHTING_LAYER)
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add_overlay(screen_overlay)
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set_light(1.4, 1, COLOR_CYAN)
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