diff --git a/html/changelog.html b/html/changelog.html
index 21f9c85c540..05d6b9e7229 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -48,6 +48,8 @@
Optimized explosion code a little, it should be a teeny bit faster.
Added a full stop to the sentence saying which slot you're holding your animal / pAI / drone.
Species with off-centre alignments will now retain those alignments after attacking or after being grabbed.
+ You can now destroy the energy fields that shield generators make by hitting it, as long as your weapon is strong enough.
+ Energy shields now fade in and fade out, instead of just popping into existence.
Karolis2011 updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index f9718627210..be887c4b2d9 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -17211,6 +17211,10 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
animal / pAI / drone.
- bugfix: Species with off-centre alignments will now retain those alignments after
attacking or after being grabbed.
+ - rscadd: You can now destroy the energy fields that shield generators make by hitting
+ it, as long as your weapon is strong enough.
+ - rscadd: Energy shields now fade in and fade out, instead of just popping into
+ existence.
Karolis2011:
- rscadd: Added back clock to modular computers.
MoondancerPony:
diff --git a/html/changelogs/geeves-shields_stink.yml b/html/changelogs/geeves-shields_stink.yml
deleted file mode 100644
index cc829c1e955..00000000000
--- a/html/changelogs/geeves-shields_stink.yml
+++ /dev/null
@@ -1,7 +0,0 @@
-author: Geeves
-
-delete-after: True
-
-changes:
- - rscadd: "You can now destroy the energy fields that shield generators make by hitting it, as long as your weapon is strong enough."
- - rscadd: "Energy shields now fade in and fade out, instead of just popping into existence."
\ No newline at end of file