diff --git a/html/changelogs/Ferner-210202-mapping_escortreadyroom.yml b/html/changelogs/Ferner-210202-mapping_escortreadyroom.yml new file mode 100644 index 00000000000..e455b905633 --- /dev/null +++ b/html/changelogs/Ferner-210202-mapping_escortreadyroom.yml @@ -0,0 +1,5 @@ +author: Ferner +delete-after: True +changes: + - maptweak: "Surgeons/Pharmacists can now access the Odin surgery/chem dispensery sections respectively." + - maptweak: "Added a CCIA/FIB escort Ready Room, openable by the agents if needed, they can also now access the Odin detention wing." \ No newline at end of file diff --git a/maps/aurora/aurora-1_centcomm.dmm b/maps/aurora/aurora-1_centcomm.dmm index e271c6af7b6..a8abc8682b3 100644 --- a/maps/aurora/aurora-1_centcomm.dmm +++ b/maps/aurora/aurora-1_centcomm.dmm @@ -2156,6 +2156,12 @@ icon_state = "tiles" }, /area/antag/raider) +"aiy" = ( +/obj/machinery/vending/security, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "aiz" = ( /turf/unsimulated/wall/darkshuttlewall, /area/tdome/tdomeobserve) @@ -3583,7 +3589,7 @@ "avU" = ( /obj/machinery/door/airlock/glass_security{ name = "Security Disarmament Point"; - req_access = list(2) + req_access = list(1) }, /turf/unsimulated/floor{ icon_state = "dark2" @@ -3803,6 +3809,18 @@ /obj/machinery/megavendor, /turf/unsimulated/floor, /area/centcom/spawning) +"aBO" = ( +/obj/structure/closet/secure_closet/guncabinet{ + name = "CCIA Bodyguard Sidearm"; + req_access = list(109) + }, +/obj/item/gun/energy/disruptorpistol/magnum, +/obj/item/gun/energy/disruptorpistol/magnum, +/obj/item/gun/energy/disruptorpistol/magnum, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "aBS" = ( /turf/simulated/floor/holofloor/tiled/dark, /area/holodeck/source_battlemonsters) @@ -6839,6 +6857,7 @@ /area/shuttle/escape) "aWZ" = ( /obj/structure/shuttle_part/transfer{ + density = 0; desc = "A large, bloated shuttle designed for automated passenger transport."; icon_state = "13,3"; name = "transport shuttle" @@ -8166,6 +8185,39 @@ icon_state = "wood" }, /area/centcom/distress_prep) +"bFS" = ( +/obj/effect/floor_decal/corner/blue{ + dir = 10 + }, +/obj/structure/table/rack, +/obj/item/melee/telebaton{ + pixel_x = 7; + pixel_y = 5 + }, +/obj/item/melee/telebaton{ + pixel_x = 7; + pixel_y = 5 + }, +/obj/item/melee/telebaton{ + pixel_x = 7; + pixel_y = 5 + }, +/obj/item/crowbar{ + pixel_x = -3; + pixel_y = 3 + }, +/obj/item/crowbar{ + pixel_x = -3; + pixel_y = 3 + }, +/obj/item/crowbar{ + pixel_x = -3; + pixel_y = 3 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "bGo" = ( /obj/machinery/door/airlock/centcom{ locked = 1; @@ -8332,7 +8384,7 @@ "bKw" = ( /obj/machinery/door/airlock/glass_security{ name = "Holding Cell"; - req_access = list(2) + req_access = list(1) }, /turf/unsimulated/floor{ icon_state = "dark2" @@ -8916,6 +8968,20 @@ }, /turf/space/dynamic, /area/shuttle/mercenary) +"cfh" = ( +/obj/effect/floor_decal/corner/blue/full, +/obj/structure/table/rack, +/obj/item/storage/box/cdeathalarm_kit{ + pixel_x = 1; + pixel_y = 2 + }, +/obj/item/device/camera, +/obj/item/device/megaphone/sec, +/obj/item/device/megaphone/sec, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "cfo" = ( /obj/machinery/atmospherics/pipe/simple/hidden, /obj/effect/decal/cleanable/dirt, @@ -9327,6 +9393,14 @@ icon_state = "wood-broken4" }, /area/centcom/legion/hangar5) +"csc" = ( +/obj/effect/floor_decal/corner/blue{ + dir = 6 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "cti" = ( /turf/simulated/wall/shuttle/unique/raider{ desc = "A quick, agile and sturdy shuttle. Perfect for smugglers and pirates, but recently proliferated in civilian hands."; @@ -10548,6 +10622,7 @@ name = "transport shuttle" }, /obj/structure/shuttle_part/transfer{ + density = 0; desc = "A large, bloated shuttle designed for automated passenger transport."; icon_state = "0,3"; name = "transport shuttle"; @@ -10792,8 +10867,7 @@ /area/antag/raider) "dnd" = ( /obj/machinery/door/window/brigdoor/eastright{ - name = "Shuttle Brig"; - req_access = list(2) + name = "Shuttle Brig" }, /turf/simulated/floor/shuttle/black, /area/shuttle/escape) @@ -10841,6 +10915,26 @@ icon_state = "wood_light" }, /area/centcom/ferry) +"doU" = ( +/obj/effect/floor_decal/corner/blue{ + dir = 6 + }, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/machinery/recharger/wallcharger{ + pixel_x = 36; + pixel_y = -9 + }, +/obj/machinery/recharger/wallcharger{ + pixel_x = 36; + pixel_y = 1 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "dpi" = ( /obj/machinery/iv_drip, /obj/machinery/vending/wallmed1{ @@ -11168,6 +11262,7 @@ /area/shuttle/skipjack) "dGi" = ( /obj/structure/shuttle_part/transfer{ + density = 0; desc = "A large, bloated shuttle designed for automated passenger transport."; icon_state = "1,3"; name = "transport shuttle" @@ -11824,6 +11919,14 @@ }, /turf/simulated/floor/tiled/dark, /area/shuttle/administration) +"dWZ" = ( +/obj/effect/landmark{ + name = "CCIAEscort" + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "dXe" = ( /obj/structure/shuttle_part/raider{ icon_state = "8,1" @@ -13987,6 +14090,15 @@ icon_state = "wood" }, /area/centcom/evac) +"fsy" = ( +/obj/structure/closet/secure_closet/guncabinet{ + name = "Ion Rifle" + }, +/obj/item/gun/energy/rifle/ionrifle, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "fsT" = ( /obj/structure/bed/chair/office/bridge{ dir = 8 @@ -16478,7 +16590,8 @@ /area/centcom/specops) "gMq" = ( /obj/structure/window/shuttle/unique/transfer{ - icon_state = "6,22" + icon_state = "6,22"; + outside_window = 1 }, /turf/simulated/floor/plating, /area/shuttle/escape) @@ -17474,6 +17587,26 @@ icon_state = "dark2" }, /area/centcom/holding) +"hpB" = ( +/obj/effect/floor_decal/corner/blue{ + dir = 6 + }, +/obj/machinery/light{ + dir = 4; + icon_state = "tube1" + }, +/obj/machinery/recharger/wallcharger{ + pixel_x = 36; + pixel_y = 1 + }, +/obj/machinery/recharger/wallcharger{ + pixel_x = 36; + pixel_y = -9 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "hpC" = ( /obj/effect/map_effect/wingrille_spawn/reinforced/crescent, /obj/machinery/atmospherics/pipe/simple/visible, @@ -19834,6 +19967,54 @@ icon_state = "bar" }, /area/antag/mercenary) +"iRr" = ( +/obj/effect/floor_decal/corner/blue{ + dir = 5 + }, +/obj/structure/table/rack, +/obj/item/clothing/suit/storage/toggle/fib{ + layer = 2.99; + pixel_x = 6; + pixel_y = 2 + }, +/obj/item/clothing/suit/storage/toggle/fib{ + layer = 2.99; + pixel_x = 6; + pixel_y = 2 + }, +/obj/item/clothing/suit/storage/toggle/fib{ + layer = 2.99; + pixel_x = 6; + pixel_y = 2 + }, +/obj/item/clothing/suit/armor/vest/fib{ + pixel_x = -6; + pixel_y = -3 + }, +/obj/item/clothing/suit/armor/vest/fib{ + pixel_x = -6; + pixel_y = -3 + }, +/obj/item/clothing/suit/armor/vest/fib{ + pixel_x = -6; + pixel_y = -3 + }, +/obj/item/clothing/head/helmet/ballistic{ + pixel_x = -7; + pixel_y = 8 + }, +/obj/item/clothing/head/helmet/ballistic{ + pixel_x = -7; + pixel_y = 8 + }, +/obj/item/clothing/head/helmet/ballistic{ + pixel_x = -7; + pixel_y = 8 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "iRA" = ( /obj/structure/shuttle_part/hapt{ desc = "A scary armed military corvette. Carries no branding or emblem of any sort. This thing looks mean."; @@ -20270,6 +20451,36 @@ }, /turf/space/dynamic, /area/shuttle/merchant) +"jhw" = ( +/obj/structure/closet/secure_closet/guncabinet{ + name = "FIB Sidearm"; + req_access = list(109) + }, +/obj/item/ammo_magazine/c45m/rubber, +/obj/item/ammo_magazine/c45m/rubber, +/obj/item/ammo_magazine/c45m/rubber, +/obj/item/ammo_magazine/c45m, +/obj/item/ammo_magazine/c45m, +/obj/item/ammo_magazine/c45m, +/obj/effect/floor_decal/corner/blue{ + dir = 5 + }, +/obj/item/ammo_magazine/mc9mmt, +/obj/item/ammo_magazine/mc9mmt, +/obj/item/ammo_magazine/mc9mmt, +/obj/item/ammo_magazine/mc9mmt, +/obj/item/gun/projectile/automatic/wt550/lethal, +/obj/item/gun/projectile/automatic/wt550/lethal, +/obj/item/ammo_magazine/mc9mmt, +/obj/item/ammo_magazine/mc9mmt, +/obj/item/gun/projectile/automatic/wt550/lethal, +/obj/item/gun/projectile/sec, +/obj/item/gun/projectile/sec, +/obj/item/gun/projectile/sec, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "jhx" = ( /obj/structure/computerframe, /turf/simulated/floor/shuttle/black, @@ -21478,6 +21689,18 @@ }, /turf/simulated/floor/tiled/dark, /area/shuttle/syndicate_elite) +"kbh" = ( +/obj/effect/floor_decal/corner/blue{ + dir = 9 + }, +/obj/machinery/light{ + dir = 8; + icon_state = "tube1" + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "kbi" = ( /obj/structure/shuttle_part/merchant{ icon_state = "2,7" @@ -21842,7 +22065,7 @@ "kml" = ( /obj/machinery/door/airlock/glass_centcom{ name = "Cell 2"; - req_access = list(103) + req_access = list(105) }, /turf/unsimulated/floor{ icon_state = "new_reinforced" @@ -23604,6 +23827,7 @@ /area/shuttle/merchant) "lvN" = ( /obj/structure/table/reinforced, +/obj/machinery/recharger, /turf/unsimulated/floor{ icon_state = "dark2" }, @@ -23788,7 +24012,8 @@ /area/shuttle/merchant) "lCv" = ( /obj/structure/window/shuttle/unique/transfer{ - icon_state = "7,22" + icon_state = "7,22"; + outside_window = 1 }, /turf/simulated/floor/plating, /area/shuttle/escape) @@ -23940,7 +24165,8 @@ /obj/effect/floor_decal/corner/orange/diagonal, /obj/machinery/door/window/eastright{ name = "dispensary"; - req_access = list(5) + req_access = null; + req_one_access = list(33,104) }, /obj/item/reagent_containers/dropper, /turf/unsimulated/floor{ @@ -24519,7 +24745,7 @@ "lYZ" = ( /obj/machinery/door/airlock/centcom{ name = "Detention Wing"; - req_access = list(103) + req_access = list(105) }, /obj/machinery/door/blast/odin{ dir = 4; @@ -24531,7 +24757,7 @@ id = "detention"; name = "detention wing blast doors"; pixel_x = -23; - req_access = list(108) + req_access = list(109) }, /turf/unsimulated/floor{ icon_state = "dark2" @@ -25024,6 +25250,7 @@ name = "transport shuttle" }, /obj/structure/shuttle_part/transfer{ + density = 0; desc = "A large, bloated shuttle designed for automated passenger transport."; icon_state = "14,3"; name = "transport shuttle"; @@ -25403,7 +25630,7 @@ "mxw" = ( /obj/machinery/door/airlock/glass_centcom{ name = "Cell 1"; - req_access = list(103) + req_access = list(105) }, /turf/unsimulated/floor{ icon_state = "new_reinforced" @@ -25494,10 +25721,10 @@ "mBP" = ( /obj/machinery/door/airlock/centcom{ name = "Advanced Interrogation"; - req_access = list(103) + req_access = list(105) }, /turf/unsimulated/floor{ - icon_state = "dark2" + icon_state = "new_reinforced" }, /area/centcom/specops) "mBU" = ( @@ -25878,6 +26105,29 @@ icon_state = "new_reinforced" }, /area/antag/mercenary) +"mPL" = ( +/obj/structure/table/rack, +/obj/item/storage/briefcase/aluminium{ + layer = 2.99; + pixel_y = 6 + }, +/obj/item/storage/briefcase/aluminium{ + layer = 2.99; + pixel_y = 6 + }, +/obj/item/storage/lockbox/cciaa/fib{ + pixel_y = -1 + }, +/obj/item/storage/lockbox/cciaa/fib{ + pixel_y = -1 + }, +/obj/effect/floor_decal/corner/blue/full{ + dir = 8 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "mPM" = ( /turf/simulated/wall/shuttle/unique/tcfl{ icon_state = "3,1" @@ -26315,6 +26565,59 @@ /obj/item/rig/ert/engineer, /turf/unsimulated/floor/plating, /area/centcom/specops) +"nfl" = ( +/obj/effect/floor_decal/corner/blue/full{ + dir = 1 + }, +/obj/structure/closet{ + icon_closed = "blue"; + icon_state = "blue"; + name = "\improper FIB tactical gear" + }, +/obj/item/clothing/gloves/swat/tactical, +/obj/item/clothing/gloves/swat/tactical, +/obj/item/clothing/gloves/swat/tactical, +/obj/item/clothing/suit/armor/tactical{ + name = "\improper FIB tactical armor" + }, +/obj/item/clothing/suit/armor/tactical{ + name = "\improper FIB tactical armor" + }, +/obj/item/clothing/suit/armor/tactical{ + name = "\improper FIB tactical armor" + }, +/obj/item/clothing/head/helmet/tactical{ + name = "\improper FIB tactical helmet" + }, +/obj/item/clothing/head/helmet/tactical{ + name = "\improper FIB tactical helmet" + }, +/obj/item/clothing/head/helmet/tactical{ + name = "\improper FIB tactical helmet" + }, +/obj/item/clothing/mask/gas/alt, +/obj/item/clothing/mask/gas/alt, +/obj/item/clothing/mask/gas/alt, +/obj/item/clothing/gloves/swat/tactical, +/obj/item/clothing/gloves/swat/tactical, +/obj/item/clothing/mask/gas/alt, +/obj/item/clothing/mask/gas/alt, +/obj/item/clothing/suit/armor/tactical{ + name = "\improper FIB tactical armor" + }, +/obj/item/clothing/suit/armor/tactical{ + name = "\improper FIB tactical armor" + }, +/obj/item/clothing/head/helmet/tactical{ + name = "\improper FIB tactical helmet" + }, +/obj/item/clothing/head/helmet/tactical{ + name = "\improper FIB tactical helmet" + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "nfY" = ( /turf/unsimulated/wall/darkshuttlewall, /area/centcom/spawning) @@ -27568,6 +27871,17 @@ }, /turf/simulated/floor/carpet/blue, /area/shuttle/merchant) +"nQb" = ( +/obj/structure/table/rack, +/obj/item/storage/box/zipties, +/obj/item/storage/box/zipties{ + pixel_x = 5; + pixel_y = 3 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "nQe" = ( /obj/structure/flora/tree/jungle{ icon_state = "tree3" @@ -29939,6 +30253,21 @@ }, /turf/unsimulated/floor, /area/centcom/spawning) +"pwd" = ( +/obj/structure/closet/secure_closet/guncabinet{ + name = "FIB Primary"; + req_access = list(109) + }, +/obj/effect/floor_decal/corner/blue{ + dir = 5 + }, +/obj/item/gun/energy/rifle, +/obj/item/gun/energy/rifle, +/obj/item/gun/energy/rifle, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "pxm" = ( /obj/effect/floor_decal/spline/fancy/wood{ dir = 1 @@ -32941,8 +33270,7 @@ icon_state = "tube1" }, /obj/machinery/door/window/brigdoor/southright{ - name = "holding cell"; - req_access = list(2) + name = "holding cell" }, /turf/unsimulated/floor{ icon_state = "new_reinforced" @@ -35292,6 +35620,7 @@ /area/antag/ninja) "thI" = ( /obj/structure/shuttle_part/transfer{ + density = 0; desc = "A large, bloated shuttle designed for automated passenger transport."; icon_state = "14,7"; name = "transport shuttle" @@ -35449,6 +35778,21 @@ /obj/effect/floor_decal/industrial/warning/full, /turf/simulated/floor/tiled/dark, /area/shuttle/legion) +"tqt" = ( +/obj/structure/closet/secure_closet/guncabinet{ + name = "CCIA Bodyguard Primary"; + req_access = list(109) + }, +/obj/item/gun/energy/gun, +/obj/item/gun/energy/gun, +/obj/item/gun/energy/gun, +/obj/effect/floor_decal/corner/blue{ + dir = 10 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "tqK" = ( /obj/structure/bed/chair/office/dark{ dir = 1 @@ -35851,7 +36195,7 @@ "tDo" = ( /obj/machinery/door/airlock/glass_medical{ name = "Emergency Surgery"; - req_one_access = list(104) + req_one_access = list(45,104) }, /obj/effect/floor_decal/corner/paleblue/diagonal, /turf/unsimulated/floor{ @@ -36078,6 +36422,27 @@ icon_state = "dark2" }, /area/centcom/holding) +"tKK" = ( +/obj/effect/floor_decal/corner/blue/full{ + dir = 4 + }, +/obj/structure/table/rack, +/obj/item/storage/firstaid/o2{ + layer = 2.99; + pixel_x = 2; + pixel_y = 5 + }, +/obj/item/storage/firstaid/o2{ + layer = 2.99; + pixel_x = 2; + pixel_y = 5 + }, +/obj/item/storage/firstaid/regular, +/obj/item/storage/firstaid/regular, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "tKY" = ( /obj/effect/floor_decal/spline/fancy/wood{ dir = 1 @@ -37119,14 +37484,6 @@ }, /turf/unsimulated/floor, /area/centcom/legion/hangar5) -"uvS" = ( -/obj/structure/shuttle_part/transfer{ - desc = "A large, bloated shuttle designed for automated passenger transport."; - icon_state = "0,3"; - name = "transport shuttle" - }, -/turf/unsimulated/floor/plating, -/area/centcom/evac) "uwJ" = ( /turf/simulated/wall/shuttle/unique/mercenary{ icon_state = "12,13" @@ -37512,7 +37869,8 @@ /obj/effect/floor_decal/corner/orange/diagonal, /obj/machinery/door/window/eastleft{ name = "dispensary"; - req_access = list(5) + req_access = null; + req_one_access = list(33,104) }, /obj/item/reagent_containers/glass/beaker/large, /turf/unsimulated/floor{ @@ -38559,6 +38917,14 @@ /obj/structure/bed/chair/office/bridge/pilot, /turf/simulated/floor/shuttle/black, /area/shuttle/mercenary) +"vxK" = ( +/obj/effect/floor_decal/corner/blue{ + dir = 9 + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "vxP" = ( /obj/effect/landmark{ name = "skrell_entry" @@ -38771,7 +39137,8 @@ "vFX" = ( /obj/machinery/door/window/northright{ name = "dispensary"; - req_access = list(104) + req_access = null; + req_one_access = list(33,104) }, /obj/effect/floor_decal/corner/orange/diagonal, /obj/effect/ghostspawpoint{ @@ -39034,6 +39401,19 @@ }, /turf/unsimulated/floor, /area/centcom/spawning) +"vNg" = ( +/obj/machinery/door/airlock/centcom{ + name = "Ready Room"; + req_access = list(109) + }, +/obj/machinery/door/blast/odin{ + id = "CCIAReadyRoom"; + name = "Ready Room" + }, +/turf/unsimulated/floor{ + icon_state = "dark2" + }, +/area/centcom/control) "vNj" = ( /turf/simulated/wall/shuttle/unique/ert{ icon_state = "5,0" @@ -39582,7 +39962,8 @@ /area/antag/raider) "weL" = ( /obj/structure/window/shuttle/unique/transfer{ - icon_state = "5,22" + icon_state = "5,22"; + outside_window = 1 }, /turf/unsimulated/floor/plating, /area/shuttle/escape) @@ -40051,8 +40432,7 @@ icon_state = "tube1" }, /obj/machinery/door/window/brigdoor/southleft{ - name = "holding cell"; - req_access = list(2) + name = "holding cell" }, /turf/unsimulated/floor{ icon_state = "new_reinforced" @@ -40619,7 +40999,8 @@ /area/shuttle/transport1) "wEM" = ( /obj/structure/window/shuttle/unique/transfer{ - icon_state = "8,22" + icon_state = "8,22"; + outside_window = 1 }, /turf/simulated/floor/plating, /area/shuttle/escape) @@ -41109,7 +41490,8 @@ /area/centcom/holding) "wUa" = ( /obj/structure/window/shuttle/unique/transfer{ - icon_state = "9,22" + icon_state = "9,22"; + outside_window = 1 }, /turf/unsimulated/floor/plating, /area/shuttle/escape) @@ -42657,8 +43039,17 @@ }, /area/antag/ninja) "xOs" = ( -/obj/structure/table/reinforced, -/obj/machinery/recharger, +/obj/effect/floor_decal/corner/blue{ + dir = 9 + }, +/obj/machinery/button/remote/blast_door{ + dir = 4; + id = "CCIAReadyRoom"; + name = "Ready Room"; + pixel_x = -23; + pixel_y = 7; + req_access = list(103) + }, /turf/unsimulated/floor{ icon_state = "dark2" }, @@ -68121,7 +68512,6 @@ sNE bYs bYs lSm -uSv uxa uSv uSv @@ -68130,6 +68520,7 @@ uSv uSv uSv uSv +uSv uHz uSv uSv @@ -68378,7 +68769,7 @@ vVC eGb bYs leH -uSv +uxa uSv roS voh @@ -68635,7 +69026,7 @@ vVC vVC bYs kjq -uSv +uxa uSv vNR ayw @@ -68892,14 +69283,14 @@ vVC vVC fdH jLm -uSv uxa +uSv vNR ayw ymd lny vVC -vVC +dWZ bzK bYs bYs @@ -69669,7 +70060,7 @@ ssN ayw sBa kjl -xOs +vVC lvN uxs bYs @@ -69926,7 +70317,7 @@ bYs bYs bYs bYs -bYs +vNg bYs bYs bYs @@ -70179,14 +70570,14 @@ aaM aaM aaM aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM +bYs +mPL +kbh +xOs +vxK +vxK +kbh +cfh eBz tAC wCA @@ -70436,14 +70827,14 @@ aaM aaM aaM aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM +ayw +iRr +vVC +vVC +vVC +vVC +vVC +bFS eBz kOH xzI @@ -70693,14 +71084,14 @@ aaM aaM aaM aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM +ayw +pwd +vVC +vVC +vVC +vVC +vVC +tqt eBz tAC ahe @@ -70950,14 +71341,14 @@ aaM aaM aaM aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM +ayw +jhw +vVC +vVC +vVC +vVC +vVC +aBO eBz eBz ayK @@ -71207,14 +71598,14 @@ aaM aaM aaM aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM +bYs +nfl +doU +csc +csc +csc +hpB +tKK eBz eAg ahe @@ -71464,14 +71855,14 @@ aaM aaM aaM aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM -aaM +bYs +bYs +bYs +nQb +aiy +fsy +bYs +bYs eBz vUv ahe @@ -71723,11 +72114,11 @@ aaM aaM aaM aaM -aaM -aaM -aaM -aaM -aaM +bYs +bYs +bYs +bYs +bYs aaM eBz tAC @@ -75877,7 +76268,7 @@ aWV aWI bMd jON -uvS +wne wzE aJH vNl