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Synthetic Loadout Stuff (#19763)
* AIs can now dress up their preview mob. * Cyborgs now have the cardboard outfit in the loadout again. You can toggle it by deselecting the job suit and hat options. * Job suits are now hidden correctly when the job suit is deselected.
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@@ -655,10 +655,13 @@ SUBSYSTEM_DEF(jobs)
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log_loadout("EC/([H]): Abort: invalid arguments.")
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return FALSE
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switch (job.title)
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if ("AI", "Cyborg")
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log_loadout("EC/([H]): Abort: synthetic.")
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return FALSE
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// if it's for their preview mob, let them wear it
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// so they can customize their loadout for their hologram
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if(!istype(H, /mob/living/carbon/human/dummy/mannequin))
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switch (job.title)
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if ("AI", "Cyborg")
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log_loadout("EC/([H]): Abort: synthetic.")
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return FALSE
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for(var/thing in prefs.gear)
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var/datum/gear/G = gear_datums[thing]
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