diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm index d7ed1fefeea..5a86063c203 100644 --- a/code/game/jobs/job/captain.dm +++ b/code/game/jobs/job/captain.dm @@ -25,11 +25,6 @@ H.equip_if_possible(new /obj/item/weapon/storage/id_kit(H), H.slot_r_hand) else H.equip_if_possible(new /obj/item/weapon/storage/id_kit(H.back), H.slot_in_backpack) - var/datum/organ/external/O = H.organs[pick(H.organs)] - var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(O) - O.implant += L - L.imp_in = H - L.implanted = 1 world << "[H.real_name] is the captain!" return 1 diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm index 37cf507093b..0eda0f66a98 100644 --- a/code/game/jobs/job/security.dm +++ b/code/game/jobs/job/security.dm @@ -27,11 +27,6 @@ H.equip_if_possible(new /obj/item/clothing/glasses/sunglasses/sechud(H), H.slot_glasses) H.equip_if_possible(new /obj/item/weapon/handcuffs(H), H.slot_in_backpack) H.equip_if_possible(new /obj/item/weapon/gun/energy/gun(H), H.slot_s_store) - var/datum/organ/external/O = H.organs[pick(H.organs)] - var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(O) - O.implant += L - L.imp_in = H - L.implanted = 1 return 1 @@ -62,11 +57,6 @@ H.equip_if_possible(new /obj/item/clothing/glasses/sunglasses/sechud(H), H.slot_glasses) H.equip_if_possible(new /obj/item/weapon/handcuffs(H), H.slot_in_backpack) H.equip_if_possible(new /obj/item/device/flash(H), H.slot_l_store) - var/datum/organ/external/O = H.organs[pick(H.organs)] - var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(O) - O.implant += L - L.imp_in = H - L.implanted = 1 return 1 @@ -104,11 +94,6 @@ H.equip_if_possible(new /obj/item/device/detective_scanner(H), H.slot_in_backpack) H.equip_if_possible(new /obj/item/weapon/reagent_containers/food/drinks/dflask(H.back), H.slot_in_backpack) H.equip_if_possible(new /obj/item/weapon/lighter/zippo(H), H.slot_l_store) - var/datum/organ/external/O = H.organs[pick(H.organs)] - var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(O) - O.implant += L - L.imp_in = H - L.implanted = 1 return 1 @@ -139,9 +124,4 @@ H.equip_if_possible(new /obj/item/clothing/gloves/red(H), H.slot_gloves) H.equip_if_possible(new /obj/item/weapon/handcuffs(H), H.slot_s_store) H.equip_if_possible(new /obj/item/device/flash(H), H.slot_l_store) - var/datum/organ/external/O = H.organs[pick(H.organs)] - var/obj/item/weapon/implant/loyalty/L = new/obj/item/weapon/implant/loyalty(O) - O.implant += L - L.imp_in = H - L.implanted = 1 return 1