mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-19 20:06:28 +01:00
Bugfix Bonanza + Z-code and stuff. (#1819)
* Bugfix Bonfire #1 * Bugfix Bonanza #2 * BigBomba * Banner.dmi * Fixing Cyborg spawn * Re-enabling asteroid gen
This commit is contained in:
@@ -1,3 +1,14 @@
|
||||
#define CELL_ALIVE(VAL) ((VAL == cell_live_value) && (VAL != cell_dead_value))
|
||||
#define GET_MAP_CELL(X,Y) ((((Y) - 1) * limit_x) + (X))
|
||||
#define PREPARE_CELL(X,Y) \
|
||||
tmp_cell = GET_MAP_CELL(X,Y);\
|
||||
if (tmp_cell < 1 || tmp_cell > map.len) {\
|
||||
tmp_cell = null;\
|
||||
}
|
||||
|
||||
#define KILL_CELL(CELL, NEXT_MAP) NEXT_MAP[CELL] = cell_dead_value;
|
||||
#define REVIVE_CELL(CELL, NEXT_MAP) NEXT_MAP[CELL] = cell_live_value;
|
||||
|
||||
/datum/random_map/automata
|
||||
descriptor = "generic caves"
|
||||
initial_wall_cell = 55
|
||||
@@ -16,44 +27,54 @@
|
||||
|
||||
/datum/random_map/automata/proc/iterate(var/iteration)
|
||||
var/list/next_map[limit_x*limit_y]
|
||||
var/tmp_cell
|
||||
var/current_cell
|
||||
var/count
|
||||
if (!islist(map))
|
||||
set_map_size()
|
||||
for(var/x = 1, x <= limit_x, x++)
|
||||
for(var/y = 1, y <= limit_y, y++)
|
||||
var/current_cell = get_map_cell(x,y)
|
||||
current_cell = get_map_cell(x,y)
|
||||
next_map[current_cell] = map[current_cell]
|
||||
var/count = 0
|
||||
count = 0
|
||||
|
||||
// Every attempt to place this in a proc or a list has resulted in
|
||||
// the generator being totally bricked and useless. Fuck it. We're
|
||||
// hardcoding this shit. Feel free to rewrite and PR a fix. ~ Z
|
||||
var/tmp_cell = get_map_cell(x,y)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
tmp_cell = get_map_cell(x+1,y+1)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
tmp_cell = get_map_cell(x-1,y-1)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
tmp_cell = get_map_cell(x+1,y-1)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
tmp_cell = get_map_cell(x-1,y+1)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
tmp_cell = get_map_cell(x-1,y)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
tmp_cell = get_map_cell(x,y-1)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
tmp_cell = get_map_cell(x+1,y)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
tmp_cell = get_map_cell(x,y+1)
|
||||
if(tmp_cell && cell_is_alive(map[tmp_cell])) count++
|
||||
PREPARE_CELL(x,y)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
PREPARE_CELL(x+1,y+1)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
PREPARE_CELL(x-1,y-1)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
PREPARE_CELL(x+1,y-1)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
PREPARE_CELL(x-1,y+1)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
PREPARE_CELL(x-1,y)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
PREPARE_CELL(x,y-1)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
PREPARE_CELL(x+1,y)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
PREPARE_CELL(x,y+1)
|
||||
if (tmp_cell && CELL_ALIVE(map[tmp_cell]))
|
||||
count++
|
||||
|
||||
if(count >= cell_threshold)
|
||||
revive_cell(current_cell, next_map, (iteration == iterations))
|
||||
REVIVE_CELL(current_cell, next_map)
|
||||
else
|
||||
kill_cell(current_cell, next_map, (iteration == iterations))
|
||||
KILL_CELL(current_cell, next_map)
|
||||
map = next_map
|
||||
|
||||
// Check if a given tile counts as alive for the automata generations.
|
||||
/datum/random_map/automata/proc/cell_is_alive(var/value)
|
||||
return (value == cell_live_value) && (value != cell_dead_value)
|
||||
|
||||
/datum/random_map/automata/proc/revive_cell(var/target_cell, var/list/use_next_map, var/final_iter)
|
||||
if(!use_next_map)
|
||||
use_next_map = map
|
||||
@@ -62,4 +83,10 @@
|
||||
/datum/random_map/automata/proc/kill_cell(var/target_cell, var/list/use_next_map, var/final_iter)
|
||||
if(!use_next_map)
|
||||
use_next_map = map
|
||||
use_next_map[target_cell] = cell_dead_value
|
||||
use_next_map[target_cell] = cell_dead_value
|
||||
|
||||
#undef CELL_ALIVE
|
||||
#undef GET_MAP_CELL
|
||||
#undef PREPARE_CELL
|
||||
#undef KILL_CELL
|
||||
#undef REVIVE_CELL
|
||||
@@ -27,18 +27,12 @@
|
||||
return "X"
|
||||
return ..(value)
|
||||
|
||||
/datum/random_map/automata/cave_system/revive_cell(var/target_cell, var/list/use_next_map, var/final_iter)
|
||||
..()
|
||||
if(final_iter)
|
||||
ore_turfs |= target_cell
|
||||
|
||||
/datum/random_map/automata/cave_system/kill_cell(var/target_cell, var/list/use_next_map, var/final_iter)
|
||||
..()
|
||||
if(final_iter)
|
||||
ore_turfs -= target_cell
|
||||
|
||||
// Create ore turfs.
|
||||
/datum/random_map/automata/cave_system/cleanup()
|
||||
for (var/cell in map)
|
||||
if (cell == cell_live_value)
|
||||
ore_turfs += cell
|
||||
|
||||
var/ore_count = round(map.len/20)
|
||||
while((ore_count>0) && (ore_turfs.len>0))
|
||||
if(!priority_process) sleep(-1)
|
||||
|
||||
@@ -41,44 +41,45 @@
|
||||
var/tx = ((origin_x-1)+x)*chunk_size
|
||||
var/ty = ((origin_y-1)+y)*chunk_size
|
||||
|
||||
for(var/i=0,i<chunk_size,i++)
|
||||
for(var/j=0,j<chunk_size,j++)
|
||||
var/turf/simulated/T = locate(tx+j, ty+i, origin_z)
|
||||
if(!istype(T) || !T.has_resources)
|
||||
continue
|
||||
if(!priority_process) sleep(-1)
|
||||
T.resources = list()
|
||||
T.resources["silicates"] = rand(3,5)
|
||||
T.resources["carbonaceous rock"] = rand(3,5)
|
||||
for (var/turf/theTurf in block(locate(tx, ty), locate(chunk_size, chunk_size)))
|
||||
var/turf/simulated/T = theTurf
|
||||
if(!istype(T) || !T.has_resources)
|
||||
continue
|
||||
if(!priority_process)
|
||||
sleep(-1)
|
||||
T.resources = list()
|
||||
T.resources["silicates"] = rand(3,5)
|
||||
T.resources["carbonaceous rock"] = rand(3,5)
|
||||
|
||||
var/current_cell = map[get_map_cell(x,y)]
|
||||
if(current_cell < rare_val) // Surface metals.
|
||||
T.resources["iron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
|
||||
T.resources["gold"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["silver"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["diamond"] = 0
|
||||
T.resources["phoron"] = 0
|
||||
T.resources["osmium"] = 0
|
||||
T.resources["hydrogen"] = 0
|
||||
else if(current_cell < deep_val) // Rare metals.
|
||||
T.resources["gold"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["silver"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["uranium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["phoron"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["osmium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["hydrogen"] = 0
|
||||
T.resources["diamond"] = 0
|
||||
T.resources["iron"] = 0
|
||||
else // Deep metals.
|
||||
T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["diamond"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["phoron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
|
||||
T.resources["osmium"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
|
||||
T.resources["hydrogen"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["iron"] = 0
|
||||
T.resources["gold"] = 0
|
||||
T.resources["silver"] = 0
|
||||
|
||||
var/current_cell = map[get_map_cell(x,y)]
|
||||
if(current_cell < rare_val) // Surface metals.
|
||||
T.resources["iron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
|
||||
T.resources["gold"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["silver"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["diamond"] = 0
|
||||
T.resources["phoron"] = 0
|
||||
T.resources["osmium"] = 0
|
||||
T.resources["hydrogen"] = 0
|
||||
else if(current_cell < deep_val) // Rare metals.
|
||||
T.resources["gold"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["silver"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["uranium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["phoron"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["osmium"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["hydrogen"] = 0
|
||||
T.resources["diamond"] = 0
|
||||
T.resources["iron"] = 0
|
||||
else // Deep metals.
|
||||
T.resources["uranium"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["diamond"] = rand(RESOURCE_LOW_MIN, RESOURCE_LOW_MAX)
|
||||
T.resources["phoron"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
|
||||
T.resources["osmium"] = rand(RESOURCE_HIGH_MIN, RESOURCE_HIGH_MAX)
|
||||
T.resources["hydrogen"] = rand(RESOURCE_MID_MIN, RESOURCE_MID_MAX)
|
||||
T.resources["iron"] = 0
|
||||
T.resources["gold"] = 0
|
||||
T.resources["silver"] = 0
|
||||
return
|
||||
|
||||
/datum/random_map/noise/ore/get_map_char(var/value)
|
||||
|
||||
Reference in New Issue
Block a user