Adds the Aut'akh unathi (#5919)

* Base work for the unathi robot subspecies.

* Adds metabolism species, kidney vars, and the robot unathi organs.

* Moves some action buttons to organs, pretty much a bay port right now. Todo: the unathi and alien stuff should also go here.

* First autakh implant power.

* Fixes the organs action button this time.

* Finishes more implants, and interactions with flashs and vaurca.

* Prepare for great changes.

* Drops the real bomb, boss.

* He who fights with monsters.

* Far more work into augments and limb removing powers.

* Limb verbs should be good now.

* A LOT of work into the assited organ, allowing it to bleed and etc, as well adding a new chem that will stop bleeding in their case.

* Probably the last work on implants.

* Some extra touches.

* Some tweaks to the species.

* More fixes and adds kyre's sprites.

* More runtime fixes.

* Fixes the species name too.

* Fixes travis.

* Updates this file too to work with the new tools procs.

* Adds changelog

* Fixed changelog.

* Unathi hair and lore description.

* Some tweaks to this too.

* Locks away them for now, they will be released after we got all the events and etc done.

* Changes this chemical.

* Fixes an airlock runtime.

* Adds the non scan flag to the autakh, mostly due to some bizzare interactions with changelings and cloning.

* Organs removal changes; can't take out the organ if it is too damage.

* Restricts them back again.

* Robotic organs now have the proper icons and names.

* Adds sprites for their organs and some extra tweaks.

* Fixes this missing icon.

* emp should also now hurt assited organs.

* Tweaks more organ related things.

* Fixes the head not being properly set as well.

* Fixes their flags.

* fixes the flag for real this time.

* Poze's review.

* Changes the au'takh organ buttons to don't be animated.

* Helps with adminbus or something.

* Fowl's requested changes.

* Fixes a typo.

* Robotic limb's brute and burn mods are now controlled by the limb model.

* Fowl's changes once more.

* Stops some spam.

* More grammar.

* No eal.

* Skull's review.
This commit is contained in:
Alberyk
2019-01-23 16:27:44 -02:00
committed by Werner
parent b1742dd3f1
commit 76b743a986
280 changed files with 1651 additions and 874 deletions

View File

@@ -221,7 +221,7 @@
return 0
if(istype(W,/obj/item/tk_grab))
return 0
if(iswelder(W))
if(W.iswelder())
var/obj/item/weapon/weldingtool/WT = W
if(WT.isOn())
user.visible_message(
@@ -262,7 +262,7 @@
user.drop_item()
else if(istype(W, /obj/item/weapon/packageWrap))
return
else if(iswelder(W))
else if(W.iswelder())
var/obj/item/weapon/weldingtool/WT = W
if(WT.isOn())
user.visible_message(

View File

@@ -78,7 +78,7 @@
MouseDrop_T(G.affecting, user) //act like they were dragged onto the closet
else
to_chat(user, "<span class='notice'>The locker is too small to stuff [G.affecting] into!</span>")
if(iswelder(W))
if(W.iswelder())
var/obj/item/weapon/weldingtool/WT = W
if(WT.isOn())
user.visible_message(
@@ -108,7 +108,7 @@
user.drop_from_inventory(W,loc)
else
user.drop_item()
else if(isscrewdriver(W) && canbemoved)
else if(W.isscrewdriver() && canbemoved)
if(screwed)
to_chat(user, "<span class='notice'>You start to unscrew the locker from the floor...</span>")
playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1)
@@ -123,7 +123,7 @@
to_chat(user, "<span class='notice'>You screw the locker!</span>")
playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1)
screwed = 1
else if(iswrench(W) && canbemoved)
else if(W.iswrench() && canbemoved)
if(wrenched && !screwed)
to_chat(user, "<span class='notice'>You start to unfasten the bolts holding the locker in place...</span>")
playsound(loc, 'sound/items/Ratchet.ogg', 50, 1)
@@ -163,7 +163,7 @@
spark(src, 5)
playsound(loc, 'sound/weapons/blade1.ogg', 50, 1)
playsound(loc, "sparks", 50, 1)
else if(iswelder(W))
else if(W.iswelder())
var/obj/item/weapon/weldingtool/WT = W
if(WT.isOn())
user.visible_message(

View File

@@ -93,7 +93,7 @@
return ..()
else if(istype(W, /obj/item/weapon/packageWrap))
return
else if(iscoil(W))
else if(W.iscoil())
var/obj/item/stack/cable_coil/C = W
if(rigged)
user << "<span class='notice'>[src] is already rigged!</span>"
@@ -107,7 +107,7 @@
user << "<span class='notice'>You attach [W] to [src].</span>"
user.drop_from_inventory(W,src)
return
else if(iswirecutter(W))
else if(W.iswirecutter())
if(rigged)
user << "<span class='notice'>You cut away the wiring.</span>"
playsound(loc, 'sound/items/Wirecutter.ogg', 100, 1)

View File

@@ -10,7 +10,7 @@
return
/obj/structure/largecrate/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(iscrowbar(W))
if(W.iscrowbar())
new /obj/item/stack/material/wood(src)
var/turf/T = get_turf(src)
for(var/atom/movable/AM in contents)
@@ -34,7 +34,7 @@
icon_state = "mulecrate"
/obj/structure/largecrate/hoverpod/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(iscrowbar(W))
if(W.iscrowbar())
var/obj/item/mecha_parts/mecha_equipment/ME
var/obj/mecha/working/hoverpod/H = new (loc)
@@ -77,13 +77,13 @@
name = "chicken crate"
held_count = 5
held_type = /mob/living/simple_animal/chick
/obj/structure/largecrate/animal/dog
name = "dog carrier"
held_type = /mob/living/simple_animal/hostile/commanded/dog
/obj/structure/largecrate/animal/dog/amaskan
held_type = /mob/living/simple_animal/hostile/commanded/dog/amaskan
/obj/structure/largecrate/animal/dog/pug
held_type = /mob/living/simple_animal/hostile/commanded/dog/pug