From 76ceaa904b3bd3f80e0a5f04edf12fe21938f340 Mon Sep 17 00:00:00 2001 From: mwerezak Date: Mon, 3 Aug 2015 12:06:23 -0400 Subject: [PATCH] Fixes admin or event spawned antags not spawning Pending players were selected but the antag roles were never finalized. --- code/game/antagonist/antagonist.dm | 1 + code/modules/admin/verbs/striketeam.dm | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/antagonist/antagonist.dm b/code/game/antagonist/antagonist.dm index 966c65ee5b6..08d21673c7f 100644 --- a/code/game/antagonist/antagonist.dm +++ b/code/game/antagonist/antagonist.dm @@ -77,6 +77,7 @@ /datum/antagonist/proc/attempt_random_spawn() attempt_spawn(flags & (ANTAG_OVERRIDE_MOB|ANTAG_OVERRIDE_JOB)) + finalize_spawn() /datum/antagonist/proc/attempt_late_spawn(var/datum/mind/player) if(!can_late_spawn()) diff --git a/code/modules/admin/verbs/striketeam.dm b/code/modules/admin/verbs/striketeam.dm index ef217b16f96..37fc52eda80 100644 --- a/code/modules/admin/verbs/striketeam.dm +++ b/code/modules/admin/verbs/striketeam.dm @@ -52,4 +52,4 @@ var/const/commandos_possible = 6 //if more Commandos are needed in the future usr << "Looks like someone beat you to it." return - team.attempt_spawn(1) + team.attempt_random_spawn()