Exosuit Crash, Narrator and armor tweaks (#846)

changes:

rscadd: "Added a Crash ability to exosuits. Uses the suit's mass to attempt to break through obstacles, sustaining some damage in the process."
tweak: "Buffed Ripley exosuit armor values significantly, and durand armour slightly. Firefighter ripley also buffed, but is slower than base ripley."
tweak: "Greatly increased the health values of some high-security airlocks."
bugfix: "Airlocks, tables, girders and windows now behave a bit more consistently when exploded. All airlocks are a bit more resistant to explosions when bolted."
rscadd: "Added some more narrator voices to exosuits."
rscadd: "Added some warning sounds for exosuits when low on power, or badly damaged."
tweak: "The power drain of EMPs used on exosuits no longer scales with the cell. A better power cell can now survive more EMP hits. Drain level is a little lower for the starting cell."
tweak: "EMP damage against exosuits reduced by 20%"
This commit is contained in:
NanakoAC
2016-09-04 20:43:03 +01:00
committed by skull132
parent fb25382405
commit 76e56f11a9
11 changed files with 473 additions and 27 deletions

View File

@@ -120,6 +120,8 @@
if(prob(50))
shatter(0)
return
else
take_damage(rand(10,30))
/obj/structure/window/blob_act()
@@ -297,7 +299,7 @@
// TODO : Change to incapacitated() on merge.
if(usr.stat || usr.lying || usr.resting || usr.buckled)
return 0
if(anchored)
usr << "It is fastened to the floor therefore you can't rotate it!"
return 0