Structures now take damage properly from projectile clouds

This commit is contained in:
mwerezak
2015-08-15 19:08:45 -04:00
parent a773715ff9
commit 77ddae4e26
25 changed files with 57 additions and 57 deletions
+2 -4
View File
@@ -30,10 +30,8 @@
/obj/structure/mirror/bullet_act(var/obj/item/projectile/Proj)
if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN))
return
if(prob(Proj.damage * 2))
if(prob(Proj.get_structure_damage() * 2))
if(!shattered)
shatter()
else