Structures now take damage properly from projectile clouds

This commit is contained in:
mwerezak
2015-08-15 19:08:45 -04:00
parent a773715ff9
commit 77ddae4e26
25 changed files with 57 additions and 57 deletions
+3 -4
View File
@@ -99,12 +99,11 @@
/obj/structure/window/bullet_act(var/obj/item/projectile/Proj)
//Tasers and the like should not damage windows.
if(!(Proj.damage_type == BRUTE || Proj.damage_type == BURN))
return
var/proj_damage = Proj.get_structure_damage()
if(!proj_damage) return
..()
take_damage(Proj.damage)
take_damage(proj_damage)
return