mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-01-06 15:32:25 +00:00
ED 209 update (#5182)
Depends on #5075 ED 209 uses verbal command like "stay, stop, patrol, arrest, detain". ED 209 can arrest/detain people if given the command.
This commit is contained in:
committed by
Erki
parent
06bbe3f943
commit
78b52be7f0
@@ -1,9 +1,19 @@
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#define SECBOT_IDLE 0 // idle
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#define SECBOT_HUNT 1 // found target, hunting
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#define SECBOT_ARREST 2 // arresting target
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#define SECBOT_START_PATROL 3 // start patrol
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#define SECBOT_WAIT_PATROL 4 // waiting for signals
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#define SECBOT_PATROL 5 // patrolling
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#define SECBOT_SUMMON 6 // summoned by PDA
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#define SECBOT_STOP 7 // basically 'do nothing'
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#define SECBOT_FOLLOW 8 // follows a target
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/mob/living/bot/secbot/ed209
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name = "ED-209 Security Robot"
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desc = "A security robot. He looks less than thrilled."
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icon = 'icons/obj/aibots.dmi'
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icon_state = "ed2090"
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density = 1
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density = 0
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health = 100
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maxHealth = 100
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@@ -19,6 +29,213 @@
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var/shot_delay = 4
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var/last_shot = 0
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// vars for verbal commands
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var/short_name = null
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var/list/command_buffer = list()
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var/list/known_commands = list("stay", "stop", "arrest", "detain", "follow", "patrol")
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var/emote_hear = "states"
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move_to_delay = 3
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/mob/living/bot/secbot/ed209/Initialize()
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..()
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if(!short_name)
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short_name = name
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/mob/living/bot/secbot/ed209/hear_say(var/message, var/verb = "says", var/datum/language/language = null, var/alt_name = "", var/italics = 0, var/mob/speaker = null, var/sound/speech_sound, var/sound_vol)
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if(thinking_enabled && !stat && has_ui_access(speaker))
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command_buffer.Add(speaker)
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command_buffer.Add(lowertext(html_decode(message)))
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return 0
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/mob/living/bot/secbot/ed209/hear_radio(var/message, var/verb="says", var/datum/language/language=null, var/part_a, var/part_b, var/part_c, var/mob/speaker = null, var/hard_to_hear = 0)
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if(thinking_enabled && !stat && has_ui_access(speaker))
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command_buffer.Add(speaker)
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command_buffer.Add(lowertext(html_decode(message)))
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return 0
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/mob/living/bot/secbot/ed209/think()
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while(command_buffer.len > 0)
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var/mob/speaker = command_buffer[1]
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var/text = command_buffer[2]
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var/filtered_name = lowertext(html_decode(name))
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var/filtered_short = lowertext(html_decode(short_name))
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if(dd_hasprefix(text,filtered_name))
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var/substring = copytext(text,length(filtered_name)+1) //get rid of the name.
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listen(speaker,substring)
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else if(dd_hasprefix(text,filtered_short))
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var/substring = copytext(text,length(filtered_short)+1) //get rid of the name.
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listen(speaker,substring)
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command_buffer.Remove(command_buffer[1],command_buffer[2])
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..()
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switch(mode)
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if(SECBOT_FOLLOW)
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follow_target()
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if(SECBOT_STOP)
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commanded_stop()
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/mob/living/bot/secbot/ed209/on_think_disabled()
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..()
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command_buffer.Cut()
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/mob/living/bot/secbot/ed209/proc/follow_target()
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if(!target)
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return
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if(target in view(7, src))
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walk_to(src,target,1,move_to_delay)
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/mob/living/bot/secbot/ed209/proc/commanded_stop() //basically a proc that runs whenever we are asked to stay put. Probably going to remain unused.
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return
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/mob/living/bot/secbot/ed209/proc/listen(var/mob/speaker, var/text)
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for(var/command in known_commands)
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if(findtext(text,command))
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switch(command)
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if("stay")
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if(stay_command(speaker,text)) //find a valid command? Stop. Dont try and find more.
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break
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if("stop")
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if(stop_command(speaker,text))
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break
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if("arrest")
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if(arrest_command(speaker,text))
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break
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if("detain")
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if(arrest_command(speaker,text))
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break
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if("follow")
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if(follow_command(speaker,text))
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break
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if("patrol")
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if(patrol_command(speaker, text))
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break
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return 1
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//returns a list of everybody we wanna do stuff with.
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/mob/living/bot/secbot/ed209/proc/get_target_by_name(var/text)
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var/list/possible_targets = hearers(src,10)
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for(var/mob/M in possible_targets)
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if(findtext(text, "[M]"))
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return M
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else
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var/list/parsed_name = splittext(replace_characters(lowertext(html_decode("[M]")),list("-"=" ", "."=" ", "," = " ", "'" = " ")), " ") //this big MESS is basically 'turn this into words, no punctuation, lowercase so we can check first name/last name/etc'
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for(var/a in parsed_name)
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if(a == "the" || length(a) < 2) //get rid of shit words.
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continue
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if(findtext(text,"[a]"))
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return M
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return null
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/mob/living/bot/secbot/ed209/proc/arrest_command(var/mob/speaker,var/text)
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target = null //want me to attack something? Well I better forget my old target.
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walk_to(src,0)
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target = get_target_by_name(text)
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if(!(target in view(7, src)))
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return 0
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if(findtext(text,"detain"))
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arrest_type = 1
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else
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arrest_type = 0
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if(isnull(target))
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custom_emote(2, "[emote_hear], \"Error, unit is unable to find target in view range!\"")
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return 0
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else
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if(ishuman(target))
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idcheck = TRUE
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var/mob/living/carbon/human/H = target
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var/perpname = H.name
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var/obj/item/weapon/card/id/id = H.GetIdCard()
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if(id)
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perpname = id.registered_name
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var/datum/data/record/R = find_security_record("name", perpname)
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if(R)
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R.fields["criminal"] = "*Arrest*"
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else
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custom_emote(2, "[emote_hear], \"Warning, [target] does not have Security records! Enabling security records check mode!\"")
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check_records = TRUE
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mode = SECBOT_HUNT
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custom_emote(2, "[emote_hear], \"[arrest_type ? ("Detaining") : ("Arresting")] [target]\"")
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/mob/living/bot/secbot/ed209/proc/stay_command(var/mob/speaker,var/text)
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walk_to(src, src, 0, move_to_delay)
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mode = SECBOT_IDLE
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auto_patrol = 0
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target = null
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check_records = FALSE
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custom_emote(2, "[emote_hear], \"Roger that, going into idle mode. Auto patrol disabled.\"")
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return 1
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/mob/living/bot/secbot/ed209/proc/stop_command(var/mob/speaker,var/text)
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if(!on)
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return
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walk_to(src, src, 0, move_to_delay)
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check_records = FALSE
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custom_emote(2, "[emote_hear], \"Roger that, unit going offline.\"")
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turn_off()
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return 1
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/mob/living/bot/secbot/ed209/proc/patrol_command(var/mob/speaker,var/text)
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walk_to(src, src, 0, move_to_delay)
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mode = SECBOT_IDLE
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auto_patrol = 1
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target = null
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custom_emote(2, "[emote_hear], \"Roger that, starting patrol now.\"")
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return 1
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/mob/living/bot/secbot/ed209/proc/follow_command(var/mob/speaker,var/text)
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//we can assume 'stop following' is handled by stop_command
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if(findtext(text,"me"))
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mode = SECBOT_FOLLOW
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target = speaker
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custom_emote(2, "[emote_hear], \"Roger that, following you\"")
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return 1
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target = get_target_by_name(text)
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if(!(target in view(7, src)))
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return 0
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if(!target)
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return 0
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mode = SECBOT_FOLLOW
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custom_emote(2, "[emote_hear], \"Roger that, following [target]\"")
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return 1
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/mob/living/bot/secbot/ed209/verb/change_name()
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set name = "Change nickname"
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set category = "IC"
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set src in view(1)
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if(!usr.mind) return 0
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// Check if they are set to arrest
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if(ishuman(usr))
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var/mob/living/carbon/human/H = usr
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var/perpname = H.name
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var/obj/item/weapon/card/id/id = H.GetIdCard()
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if(id)
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perpname = id.registered_name
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var/datum/data/record/R = find_security_record("name", perpname)
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if(R && R.fields["criminal"] == "*Arrest*")
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to_chat(usr, "<span class='warning'>Warning, you do not have access!</span>")
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// Check if they have access to the bot
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if(!has_ui_access(usr))
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to_chat(usr, "<span class='warning'>Warning, you do not have access!</span>")
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return 0
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var/short_input = sanitizeSafe(input("What do you want [src] respond to?", , ""), MAX_NAME_LEN)
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if(src && short_input && !usr.stat && in_range(usr,src))
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short_name = short_input
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return 1
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/mob/living/bot/secbot/ed209/update_icons()
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if(on && is_attacking)
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icon_state = "ed209-c"
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@@ -26,7 +243,7 @@
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icon_state = "ed209[on]"
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/mob/living/bot/secbot/ed209/explode()
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visible_message("<span class='warning'>[src] blows apart!</span>")
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visible_message("<span class='danger'>[src] blows apart!</span>")
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var/turf/Tsec = get_turf(src)
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new /obj/item/weapon/secbot_assembly/ed209_assembly(Tsec)
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@@ -188,3 +405,13 @@
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qdel(W)
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qdel(src)
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return 1
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#undef SECBOT_IDLE
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#undef SECBOT_HUNT
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#undef SECBOT_ARREST
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#undef SECBOT_START_PATROL
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#undef SECBOT_WAIT_PATROL
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#undef SECBOT_PATROL
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#undef SECBOT_SUMMON
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#undef SECBOT_STOP
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#undef SECBOT_FOLLOW
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@@ -561,6 +561,21 @@
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..()
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if (ismob(P.firer))
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var/found = 0
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// Check if we can see them.
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for(var/mob/living/M in view(7, src))
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if(M.invisibility >= INVISIBILITY_LEVEL_ONE)
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continue
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if(M.stat)
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continue
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if(M == P.firer)
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found = 1
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break
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if(!found)
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broadcast_security_hud_message("[src] was shot with <b>[P]</b>, Unable to locate source! Requesting backup", src)
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return
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target = P.firer
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mode = SECBOT_HUNT
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if(ishuman(P.firer))
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@@ -698,3 +713,11 @@
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if(!in_range(src, usr) && loc != usr)
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return
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created_name = t
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#undef SECBOT_IDLE
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#undef SECBOT_HUNT
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#undef SECBOT_ARREST
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#undef SECBOT_START_PATROL
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#undef SECBOT_WAIT_PATROL
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#undef SECBOT_PATROL
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#undef SECBOT_SUMMON
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