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Fixes the range and dropoff of some sounds (#7405)
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@@ -32,7 +32,7 @@
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S.icon_state = "shield0"
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to_chat(M, "<span class='danger'>BANG</span>")
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playsound(src.loc, 'sound/weapons/flashbang.ogg', 50, 1, 5, 0.9, 1)
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playsound(src.loc, 'sound/weapons/flashbang.ogg', 50, 1, 3, 0.5, 1)
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//Checking for protections
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var/eye_safety = 0
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