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Bearskins (#1027)
A notable omission when i added bear events, that a few people have asked for. Harvesting a dead bear now also makes a bearpelt for wearing. Trophies for the lizards
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@@ -80,6 +80,11 @@
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..()
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update_bearmode()
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/mob/living/simple_animal/hostile/bear/harvest()
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new /obj/item/clothing/head/bearpelt(get_turf(src))
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..()
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/mob/living/simple_animal/hostile/bear/proc/set_stance(var/input)
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var/previous = stance
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stance = input
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