diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 8d24c875db8..72226c542e7 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -68,10 +68,7 @@ if (istype(E, /datum/stack_recipe_list)) var/datum/stack_recipe_list/srl = E - if (src.get_amount() >= srl.req_amount) - t1 += "[srl.title] ([srl.req_amount] [src.singular_name]\s)" - else - t1 += "[srl.title] ([srl.req_amount] [src.singular_name]\s)
" + t1 += "[srl.title]" if (istype(E, /datum/stack_recipe)) var/datum/stack_recipe/R = E @@ -360,8 +357,6 @@ /datum/stack_recipe_list var/title = "ERROR" var/list/recipes = null - var/req_amount = 1 - New(title, recipes, req_amount = 1) + New(title, recipes) src.title = title src.recipes = recipes - src.req_amount = req_amount diff --git a/code/modules/materials/material_recipes.dm b/code/modules/materials/material_recipes.dm index 67e60fc4c48..a5a0608f06f 100644 --- a/code/modules/materials/material_recipes.dm +++ b/code/modules/materials/material_recipes.dm @@ -28,7 +28,7 @@ recipes += new/datum/stack_recipe_list("office chairs",list( \ new/datum/stack_recipe("dark office chair", /obj/structure/bed/chair/office/dark, 5, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("light office chair", /obj/structure/bed/chair/office/light, 5, one_per_turf = 1, on_floor = 1) \ - ), 5) + )) recipes += new/datum/stack_recipe_list("comfy chairs", list( \ new/datum/stack_recipe("beige comfy chair", /obj/structure/bed/chair/comfy/beige, 2, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("black comfy chair", /obj/structure/bed/chair/comfy/black, 2, one_per_turf = 1, on_floor = 1), \ @@ -39,7 +39,7 @@ new/datum/stack_recipe("blue comfy chair", /obj/structure/bed/chair/comfy/blue, 2, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("purple comfy chair", /obj/structure/bed/chair/comfy/purp, 2, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("green comfy chair", /obj/structure/bed/chair/comfy/green, 2, one_per_turf = 1, on_floor = 1), \ - ), 2) + )) recipes += new/datum/stack_recipe("table frame", /obj/structure/table, 1, time = 10, one_per_turf = 1, on_floor = 1) recipes += new/datum/stack_recipe("rack", /obj/structure/table/rack, 1, time = 5, one_per_turf = 1, on_floor = 1) @@ -69,7 +69,7 @@ new/datum/stack_recipe("high security airlock assembly", /obj/structure/door_assembly/door_assembly_highsecurity, 4, time = 50, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("emergency shutter", /obj/structure/firedoor_assembly, 4, time = 50, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("multi-tile airlock assembly", /obj/structure/door_assembly/multi_tile, 4, time = 50, one_per_turf = 1, on_floor = 1), \ - ), 4) + )) recipes += new/datum/stack_recipe("grenade casing", /obj/item/weapon/grenade/chem_grenade) recipes += new/datum/stack_recipe("light fixture frame", /obj/item/frame/light, 2) @@ -86,7 +86,7 @@ /material/sandstone/generate_recipes() ..() - recipes += new/datum/stack_recipe("pile of dirt", /obj/machinery/portable_atmospherics/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1) + recipes += new/datum/stack_recipe("planting bed", /obj/machinery/portable_atmospherics/hydroponics/soil, 3, time = 10, one_per_turf = 1, on_floor = 1) /material/plastic/generate_recipes() ..() @@ -122,4 +122,4 @@ new/datum/stack_recipe("red folder", /obj/item/weapon/folder/red), \ new/datum/stack_recipe("white folder", /obj/item/weapon/folder/white), \ new/datum/stack_recipe("yellow folder", /obj/item/weapon/folder/yellow), \ - ), 3) \ No newline at end of file + )) diff --git a/code/modules/materials/materials.dm b/code/modules/materials/materials.dm index dd839dbbb24..46ce8ea445d 100644 --- a/code/modules/materials/materials.dm +++ b/code/modules/materials/materials.dm @@ -361,7 +361,7 @@ var/list/name_to_material weight = 15 door_icon_base = "stone" destruction_desc = "shatters" - window_options = list("One Direction", "Full Window") + window_options = list("One Direction" = 1, "Full Window" = 4) created_window = /obj/structure/window/basic wire_product = /obj/item/stack/light_w rod_product = /obj/item/stack/material/glass/reinforced @@ -419,9 +419,8 @@ var/list/name_to_material return 1 var/build_path = /obj/structure/windoor_assembly - var/sheets_needed = 4 + var/sheets_needed = window_options[choice] if(choice == "Windoor") - sheets_needed = 5 build_dir = user.dir else build_path = created_window @@ -452,7 +451,7 @@ var/list/name_to_material weight = 30 stack_origin_tech = "materials=2" composite_material = list(DEFAULT_WALL_MATERIAL = 1875,"glass" = 3750) - window_options = list("One Direction", "Full Window", "Windoor") + window_options = list("One Direction" = 1, "Full Window" = 4, "Windoor" = 5) created_window = /obj/structure/window/reinforced wire_product = null rod_product = null diff --git a/code/modules/mob/living/silicon/robot/drone/drone_items.dm b/code/modules/mob/living/silicon/robot/drone/drone_items.dm index 84611ecb95c..0ec65be4201 100644 --- a/code/modules/mob/living/silicon/robot/drone/drone_items.dm +++ b/code/modules/mob/living/silicon/robot/drone/drone_items.dm @@ -14,6 +14,7 @@ /obj/item/weapon/firealarm_electronics, /obj/item/weapon/airalarm_electronics, /obj/item/weapon/airlock_electronics, + /obj/item/weapon/tracker_electronics, /obj/item/weapon/module/power_control, /obj/item/weapon/stock_parts, /obj/item/frame, diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 3197c6023cc..daf7b3768e9 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -59,8 +59,13 @@ var/mob/dead/observer/spook = locate() in range(src,5) if(spook) var/turf/T = spook.loc - var/obj/O = pick(T.contents) - visible_emote("suddenly stops and stares at something unseen[istype(O) ? " near [O]":""].") + var/list/visible = list() + for(var/obj/O in T.contents) + if(!O.invisibility && O.name) + visible += O + if(visible.len) + var/atom/A = pick(visible) + visible_emote("suddenly stops and stares at something unseen[istype(A) ? " near [A]":""].") /mob/living/simple_animal/cat/proc/handle_movement_target() //if our target is neither inside a turf or inside a human(???), stop