Merge branch 'master' into development

This commit is contained in:
skull132
2016-08-25 17:18:13 -04:00
10 changed files with 94 additions and 30 deletions
+4 -17
View File
@@ -509,22 +509,9 @@ steam.start() -- spawns the effect
M << "\red The solution violently explodes."
explosion(
location,
round(min(devst, BOMBCAP_DVSTN_RADIUS)),
round(min(heavy, BOMBCAP_HEAVY_RADIUS)),
round(min(light, BOMBCAP_LIGHT_RADIUS)),
location,
round(min(devst, BOMBCAP_DVSTN_RADIUS)),
round(min(heavy, BOMBCAP_HEAVY_RADIUS)),
round(min(light, BOMBCAP_LIGHT_RADIUS)),
round(min(flash, BOMBCAP_FLASH_RADIUS))
)
proc/holder_damage(var/atom/holder)
if(holder)
var/dmglevel = 4
if (round(amount/8) > 0)
dmglevel = 1
else if (round(amount/4) > 0)
dmglevel = 2
else if (round(amount/2) > 0)
dmglevel = 3
if(dmglevel<4) holder.ex_act(dmglevel)