diff --git a/code/game/objects/structures/barricades/_barricade.dm b/code/game/objects/structures/barricades/_barricade.dm index da34d5d05e3..aaa474ec0a9 100644 --- a/code/game/objects/structures/barricades/_barricade.dm +++ b/code/game/objects/structures/barricades/_barricade.dm @@ -5,6 +5,7 @@ density = TRUE atom_flags = ATOM_FLAG_CHECKS_BORDER maxhealth = OBJECT_HEALTH_LOW + pass_flags_self = LETPASSTHROW /// The type of stack the barricade dropped when disassembled if any. var/stack_type /// The amount of stack dropped when disassembled at full health diff --git a/html/changelogs/Fenodyree-BarricadeGrenades.yml b/html/changelogs/Fenodyree-BarricadeGrenades.yml new file mode 100644 index 00000000000..c67c608dbb7 --- /dev/null +++ b/html/changelogs/Fenodyree-BarricadeGrenades.yml @@ -0,0 +1,6 @@ +author: Fenodyree + +delete-after: True + +changes: + - bugfix: "Grenades can now be thrown over barricades from the defender's side. No more accidentally grenading your team because you were one tile from the sandbags."