From 7bc2432ce359e060061c18e5bec8763894cea401 Mon Sep 17 00:00:00 2001 From: Mloc Date: Fri, 22 Jan 2016 21:09:58 +0000 Subject: [PATCH] fixes #11461 Signed-off-by: Mloc --- code/game/objects/structures/crates_lockers/crates.dm | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm index d3e795edc3c..9917bbf19a8 100644 --- a/code/game/objects/structures/crates_lockers/crates.dm +++ b/code/game/objects/structures/crates_lockers/crates.dm @@ -69,13 +69,7 @@ /obj/structure/closet/crate/attackby(obj/item/weapon/W as obj, mob/user as mob) if(opened) - if(isrobot(user)) - return - if(W.loc != user) // This should stop mounted modules ending up outside the module. - return - user.drop_item() - if(W) - W.forceMove(src.loc) + return ..() else if(istype(W, /obj/item/weapon/packageWrap)) return else if(istype(W, /obj/item/stack/cable_coil))