Pooling fixes (#1866)

Fixes some bad arguments on getFromPool calls that were causing things to not work correctly.
Fixes #1800.

Damn you butterfly effect.
This commit is contained in:
Lohikar
2017-03-05 02:05:14 +02:00
committed by skull132
parent 5320d6af3e
commit 7bc62acb6e
7 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -96,7 +96,7 @@
if(iswirecutter(W))
if(!shock(user, 100))
playsound(loc, 'sound/items/Wirecutter.ogg', 100, 1)
getFromPool(/obj/item/stack/rods, list(get_turf(src), destroyed ? 1 : 2))
getFromPool(/obj/item/stack/rods, get_turf(src), destroyed ? 1 : 2)
qdel(src)
else if((isscrewdriver(W)) && (istype(loc, /turf/simulated) || anchored))
if(!shock(user, 90))
@@ -79,7 +79,7 @@ obj/structure/windoor_assembly/Destroy()
user << "<span class='notice'>You dissasembled the windoor assembly!</span>"
new /obj/item/stack/material/glass/reinforced(get_turf(src), 5)
if(secure)
getFromPool(/obj/item/stack/rods, list(get_turf(src), 4))
getFromPool(/obj/item/stack/rods, get_turf(src), 4)
qdel(src)
else
user << "<span class='notice'>You need more welding fuel to dissassemble the windoor assembly.</span>"