diff --git a/code/modules/clothing/factions/dominia.dm b/code/modules/clothing/factions/dominia.dm index b11da23bc19..c68fe64ca63 100644 --- a/code/modules/clothing/factions/dominia.dm +++ b/code/modules/clothing/factions/dominia.dm @@ -181,6 +181,7 @@ /obj/item/clothing/under/dominia/lyodsuit/hoodie/proc/create_mask() if(!mask) mask = new /obj/item/clothing/mask/lyodsuit(src) + item_state = "dom_thermal" /obj/item/clothing/under/dominia/lyodsuit/hoodie/proc/remove_mask() // Mask got nuked. Probably because of RIGs or the like. @@ -189,6 +190,8 @@ if(ishuman(mask.loc)) var/mob/living/carbon/H = mask.loc H.unEquip(mask, 1) + item_state = initial(item_state) + H.update_inv_w_uniform() mask.forceMove(src) hood_raised = FALSE diff --git a/html/changelogs/geeves-better_lyodsuit.yml b/html/changelogs/geeves-better_lyodsuit.yml new file mode 100644 index 00000000000..322e2b2a572 --- /dev/null +++ b/html/changelogs/geeves-better_lyodsuit.yml @@ -0,0 +1,6 @@ +author: Geeves + +delete-after: True + +changes: + - bugfix: "Lyodsuits now lose their hoodie sprite when their mask is up, preventing a visual duplication." \ No newline at end of file diff --git a/icons/clothing/under/uniforms/lyodsuit_hoodie.dmi b/icons/clothing/under/uniforms/lyodsuit_hoodie.dmi index b16fdce9c88..217b024b172 100644 Binary files a/icons/clothing/under/uniforms/lyodsuit_hoodie.dmi and b/icons/clothing/under/uniforms/lyodsuit_hoodie.dmi differ